[Mod] PowerMapTools [0.3][powertools] - new: auto floorer

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rubenwardy
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[Mod] PowerMapTools [0.3][powertools] - new: auto floorer

by rubenwardy » Wed Jul 27, 2016 23:00

Image

Adds tools to make map editing easier.
Use the creative inventory or /giveme to get the tools


Warning: dug nodes disappear forever, and are not dropped or taken into the player's inventory
Warning: this mod may be slow on large operations as it doesn't use LVM, but set_node and get_node

License: CC0

Download: https://github.com/rubenwardy/powertool ... master.zip
Github: https://github.com/rubenwardy/powertools

Column Diggers



Punch a node. The node you punch and (stackcount - 1) nodes below (or above if up digger) it will be dug, where stackcount is the stack number of the digger tool. There are also conditional versions that only dig if conditions are met.

  • Down Column Digger - no conditions, works on any punchable node
  • Conditional (Start) Down Column Digger - only works if the punched node matches the itemstack to the right of the tool (use to stop accidental digging)
  • Conditional (Same) Down Column Digger - only digs nodes that are the same as the itemstack to the right of the tool

powertools:digger_down_column
powertools:digger_down_column_conditional_start
powertools:digger_down_column_conditional_same

Column Placers



Punch a node. The node you punch and stackcount - 1 nodes below (or above if up replacer) it will be replaced with nodes of the type of the itemstack to the right of the tool.

  • Down Column Replacer - no conditions, works on any punchable node
  • Up Column Replacer - works up, rather than down

powertools:replacer_down_column
powertools:replacer_up_column

Floor Fillers



Punch a node. A floor will be placed starting at the node position just before the node you punched. So if you punch the side of a wall, a floor will be placed at that level. If you punch the top of a node, a floor will be placed one node above that node. The material used will be the itemstack to the right. Only air is replaced. Each tool in the stack gives you roughly a radius of 10. So 5 tools will allow you to build a floor 50 nodes outwards (in a diamond pattern).

  • Floor Filler - no condition, works on any punchable node

powertools:filler_floor

Todo



  • Return dug items when using Down Column Digger
  • placer/replacer that only places over air
  • up column diggers
  • Honour node protection
  • Survival version
    • when placing, take from stack to the right.
    • When digging, limit stack count
    • Craft recipes
Last edited by rubenwardy on Thu Jul 28, 2016 20:11, edited 5 times in total.
 

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rubenwardy
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Re: [Mod] PowerMapTools [0.3][powertools] - new: auto floore

by ExeterDad » Thu Jul 28, 2016 21:08

Looks like you've done it again :) Very useful.
Thanks for all that you do.
 

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Re: [Mod] PowerMapTools [0.3][powertools] - new: auto floore

by rubenwardy » Fri Jul 29, 2016 18:47

D00Med wrote:That is cool! I'm definitely trying it out.

ExeterDad wrote:Looks like you've done it again :) Very useful.
Thanks for all that you do.


You're both welcome! I'm currently building a castle on a private server - that's why I made this mod.
I needed to dig a moat in an irregular shape, which world edit couldn't do

If you have any suggestions, feel free. Maybe it'll help my building too
 


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