[Mod] Banners Mod [1.0] [banners]

DoctorFool
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[Mod] Banners Mod [1.0] [banners]

by DoctorFool » Sat Aug 06, 2016 00:22

Customisable banners are finally added into Minetest!
Re-create your favourite country's flag, or invent your own, possibilities are unlimited! Best experienced with faction-oriented multiplayer gameplay.

Code: GPLv3
Textures: CC0
Mod dependencies: default, farming

Source+download: https://github.com/shamoanjac/banners-mod

Image
2016-08-05-142449_1680x1050_scrot.png
Cool flags
(367.58 KiB) Not downloaded yet



Crafting
Banners are made of: a base, a pole, and a banner sheet.You'll only need sticks, cotton and wood.
craft_all.png
(16.1 KiB) Not downloaded yet

Image
Creating your flag
Left click anywhere with the banner in hand, and play with this screen.
2016-08-05-194731_1680x1050_scrot.png
(230.16 KiB) Not downloaded yet

Image
Once done, just close the form and place the banner as any other block. Repeat for pic #1 results.
Last edited by DoctorFool on Tue Aug 09, 2016 09:44, edited 1 time in total.
 

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Re: [Mod] Banners Mod [1.0] [banners]

by lisacvuk » Sat Aug 06, 2016 19:28

Awesome!
It's lisac, not lisa.
400 character limit? Am I writing a book?
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Re: [Mod] Banners Mod [1.0] [banners]

by MineYoshi » Sat Aug 06, 2016 20:11

Great work sir!

You won my admiration!
nire patata zurea da, kide :-)
 

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Re: [Mod] Banners Mod [1.0] [banners]

by lisacvuk » Sat Aug 06, 2016 20:12

Image
For you, sir. Can I ask if you can make a mod to fit two slopes together?
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
 

DoctorFool
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Re: [Mod] Banners Mod [1.0] [banners]

by DoctorFool » Sat Aug 06, 2016 22:48

Thanks for your support!

lisacvuk wrote:Can I ask if you can make a mod to fit two slopes together?

I'm not quite sure what you mean by fitting two slopes together. Do you mean having nodes which are made of, for example, a wooden slab and a stone slab? In which case, yes, I could do it, though several questions would then arise, such as, how to determine whether the slab should break like wood or like stone?
 

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Re: [Mod] Banners Mod [1.0] [banners]

by lisacvuk » Sun Aug 07, 2016 05:35

DoctorFool wrote:Thanks for your support!

lisacvuk wrote:Can I ask if you can make a mod to fit two slopes together?

I'm not quite sure what you mean by fitting two slopes together. Do you mean having nodes which are made of, for example, a wooden slab and a stone slab? In which case, yes, I could do it, though several questions would then arise, such as, how to determine whether the slab should break like wood or like stone?

Yes, both slabs, and stairsplus 'slopes' (triangular slabs). Maybe make it break like the stronger material? For example, if it's cracky=2, and the other one is choppy=3, it'll be choppy.
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
 

DoctorFool
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Re: [Mod] Banners Mod [1.0] [banners]

by DoctorFool » Sun Aug 07, 2016 15:49

Yes, I think it is very possible to do such a mod. The block would likely have a couple glitches related to light, though. At the moment, however, I am working on a (real!!) factions mod + adapting banners to it, so don't expect it from me too soon.
 

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Re: [Mod] Banners Mod [1.0] [banners]

by Pyros » Sun Aug 07, 2016 18:42

Nice!
This is a great idea.
*clicks download*
00001-00010-00011-00100-00101-00110-00111-01000-01001- etc...
 

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Re: [Mod] Banners Mod [1.0] [banners]

by lisacvuk » Sun Aug 07, 2016 19:33

DoctorFool wrote:Yes, I think it is very possible to do such a mod. The block would likely have a couple glitches related to light, though. At the moment, however, I am working on a (real!!) factions mod + adapting banners to it, so don't expect it from me too soon.

Okay, thanks :D
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
 

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Re: [Mod] Banners Mod [1.0] [banners]

by DoctorFool » Sun Aug 14, 2016 11:24

Update:
- Steel banners have been added (they're the same, just with a different texture)
- Optional support for the factions plug-in which is being developed
* Power banner increase a faction's power, allowing it to claim chunks
* Death banner (not finished yet) allow a faction to declare war on another
 

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Re: [Mod] Banners Mod [1.0] [banners]

by Fixer » Sun Aug 14, 2016 13:01

Can you add possibility to hang them vertically?
 

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Re: [Mod] Banners Mod [1.0] [banners]

by DoctorFool » Sun Aug 14, 2016 13:26

Do you mean vertical banners?
They are planned, but will probably require their own shapes, otherwise they wouldn't look very good.
 

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Re: [Mod] Banners Mod [1.0] [banners]

by Fixer » Tue Nov 13, 2018 20:25

Download is no longer available, can you provide a new link?
 

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Re: [Mod] Banners Mod [1.0] [banners]

by Coder12 » Wed Nov 14, 2018 02:05

Fixer wrote:Download is no longer available, can you provide a new link?

I can't find the GitHub account I think it was deleted.
 

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Re: [Mod] Banners Mod [1.0] [banners]

by BuckarooBanzay » Wed Nov 14, 2018 11:03

Coder12 wrote:
Fixer wrote:Download is no longer available, can you provide a new link?

I can't find the GitHub account I think it was deleted.


I have a copy on my github account: https://github.com/pandorabox-io/banners
 

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Re: [Mod] Banners Mod [1.0] [banners]

by Coder12 » Sat Nov 17, 2018 02:56

BuckarooBanzay wrote:
Coder12 wrote:
Fixer wrote:Download is no longer available, can you provide a new link?

I can't find the GitHub account I think it was deleted.


I have a copy on my github account: https://github.com/pandorabox-io/banners

Good job Buckaroo.
 


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