[Mod] Carpets [carpets]

bell07
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Posts: 534
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GitHub: bell07

[Mod] Carpets [carpets]

by bell07 » Sun Sep 04, 2016 15:57

This mod adds 15 wool carpets and an simple API to add further carpets.

Image
License: LGPL-2.1+.
Dependency: wool (optional, but without the API only is loaded)
Download and Sources: https://github.com/minetest-mods/carpets

The mod is based on Rui's carpet_api was enhanced by me and now back to the basics.
+ old info about removed dynamic Version
Attachments
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Last edited by bell07 on Sat Feb 10, 2018 22:35, edited 2 times in total.
 

bell07
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Posts: 534
Joined: Sun Sep 04, 2016 15:15
GitHub: bell07

Re: [Mod] Carpets bell's version [carpets]

by bell07 » Fri Dec 16, 2016 12:43

I found a critical bug in the mod and fixed them. The bug overrides the group parameters "leafdecay" and "falling_node". If anyone uses this mod please update to the latest version.

By the way, does anyone use this mod? I am surprised no one did found and reported the bug before me
 

Samthecool5098
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Posts: 4
Joined: Sat Oct 01, 2016 04:06
In-game: Samthecool5098

DanTDM's Lab

by Samthecool5098 » Tue Jan 17, 2017 08:56

is this compatable with the DanTDM'S Lab Map ??
 

Samthecool5098
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Posts: 4
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Re: [Mod] Carpets bell's version [carpets]

by Samthecool5098 » Tue Jan 17, 2017 08:58

bell07 wrote:I found a critical bug in the mod and fixed them. The bug overrides the group parameters "leafdecay" and "falling_node". If anyone uses this mod please update to the latest version.

By the way, does anyone use this mod? I am surprised no one did found and reported the bug before me

I guess i am a Bug finder [Because i always crash the game twice before playing]
 

bell07
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Posts: 534
Joined: Sun Sep 04, 2016 15:15
GitHub: bell07

Re: [Mod] Carpets bell's version [carpets]

by bell07 » Thu Jan 18, 2018 17:58

INFO: 18.01.2018: The described functionality to generate carpets is moved to the customnode mod. This mod contains the API only with some wool carpets for now.
If you need more carpets, use customnode or write own small mod that registers additional carpets.
 

bell07
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Posts: 534
Joined: Sun Sep 04, 2016 15:15
GitHub: bell07

Re: [Mod] Carpets [carpets]

by bell07 » Sat Feb 10, 2018 22:39

This mod is in minetest-mods now: https://github.com/minetest-mods/carpets
The mod is back to the basics: Small API and 15 wool carpets only.
If anyone like to get more carpets, just create a small mod that creates more carpets using carpets.register()
For more complex and huge generic way, look to my customnode mod I moved the functionality.
 


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