After the discovery of the greatness of minetest I installed a lot of mods. It was not long time I seen not all items are craftable because interfering of recipes for different things from different mods. So to get an overview I started a checker-mod for this. See https://github.com/bell07/minetest-qa_block
The result of the run on my installation is:
Code: Select all
QA checks started
same recipe ts_doors:door_locked_default_aspen_wood homedecor:door_wood_plain_left 2
same recipe castle:hole_cobble 4 "firestone:chimney" 4
same recipe ts_furniture:default_aspen_wood_chair homedecor:chair 2
same recipe ts_furniture:default_acacia_wood_chair homedecor:chair 2
same recipe homedecor:tatami_mat xdecor:tatami
same recipe default:furnace xdecor:stone_rune 4
same recipe homedecor:chair 2 ts_furniture:default_junglewood_chair
same recipe ts_furniture:default_pine_wood_small_table homedecor:table
same recipe ts_doors:trapdoor_default_wood xdecor:workbench
same recipe xdecor:workbench ts_doors:trapdoor_default_acacia_wood
same recipe xdecor:workbench ts_doors:trapdoor_default_junglewood
same recipe homedecor:chair 2 ts_furniture:default_wood_chair
same recipe xdecor:workbench ts_doors:trapdoor_default_pine_wood
same recipe homedecor:table ts_furniture:default_aspen_wood_small_table
same recipe homedecor:door_wood_plain_left 2 ts_doors:door_locked_default_wood
same recipe homedecor:door_wood_plain_left 2 ts_doors:door_locked_default_acacia_wood
same recipe homedecor:table ts_furniture:default_junglewood_small_table
same recipe default:sign_wall_steel 3 cottages:hammer
same recipe homedecor:door_wood_plain_left 2 ts_doors:door_locked_default_pine_wood
same recipe castle:anvil cottages:anvil
same recipe cottages:straw_mat 3 cottages:straw
same recipe xdecor:workbench ts_doors:trapdoor_default_aspen_wood
same recipe homedecor:table ts_furniture:default_wood_small_table
same recipe cottages:glass_pane 4 xdecor:woodframed_glass
same recipe ts_doors:door_default_aspen_wood doors:door_wood
same recipe ts_doors:door_default_pine_wood doors:door_wood
same recipe ts_doors:door_default_acacia_wood doors:door_wood
same recipe ts_doors:door_default_junglewood doors:door_wood
same recipe ts_doors:door_default_wood doors:door_wood
same recipe castle:crossbow_bolt 6 throwing:arrow 16
same recipe homedecor:door_wood_plain_left 2 ts_doors:door_locked_default_junglewood
same recipe ts_doors:door_default_steelblock doors:door_steel
same recipe xdecor:workbench building_blocks:hardwood 2
same recipe xdecor:workbench building_blocks:hardwood 2
same recipe ts_doors:trapdoor_full_default_steelblock ts_doors:trapdoor_locked_default_steelblock
same recipe ts_doors:trapdoor_default_steelblock doors:trapdoor_steel
same recipe xdecor:rope castle:ropes
same recipe homedecor:table ts_furniture:default_acacia_wood_small_table
same recipe homedecor:cobweb_corner 5 xdecor:cobweb
same recipe jetpack:jetpack_base default:ladder_steel 15
same recipe homedecor:cobweb_corner 5 mobs:cobweb
same recipe xdecor:cobweb mobs:cobweb
same recipe homedecor:chair 2 ts_furniture:default_pine_wood_chair
same recipe itemframes:frame xdecor:itemframe
QA checks finished. Have a look to the debug.txt
If a group is used I can force the using group if I use different items from the group. Sample: I can force homedecor:door_wood_plain_left instead of ts_doors:door_locked_default_???_wood using different wood in crafting.
A special contemplation needs the
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same recipe homedecor:cobweb_corner 5 mobs:cobweb
same recipe xdecor:cobweb mobs:cobweb
same recipe homedecor:cobweb_corner 5 xdecor:cobweb
So, the QA-Block give me the issues overview but what are the next steps?
The QA-block can be used by modpack or subgame developers to check consistency of modpack or subgame.