Post your screenshots!

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Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Mon Jan 07, 2019 20:29

A lesser spotted tree cow
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SB66
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Re: Post your screenshots!

by SB66 » Mon Jan 07, 2019 21:04

Chibi ghost wrote:A lesser spotted tree cow
Image



must be a Cowcownut ...... tasteful (fruit)flesh, contains also milk
 

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voxelproof
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Re: Post your screenshots!

by voxelproof » Tue Jan 08, 2019 19:42

Outstanding ice formations

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>>>there is life beyond the Cube>>>
 

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SB66
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Re: Post your screenshots!

by SB66 » Tue Jan 08, 2019 20:53

Image
these sort of caves (with cave realm) are quite rare. mostly I found the "normal" ones
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Pudding
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Re: Post your screenshots!

by Pudding » Fri Jan 11, 2019 03:39

Stumbled upon an old image of a face I built on mm-s before the server was shut down.

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Sat Jan 12, 2019 17:50

voxelproof wrote:Image

Image

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voxelproof
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Re: Post your screenshots!

by voxelproof » Sat Jan 12, 2019 18:13

Hybrid Dog wrote:Image


Very good! Still lookin' for the summer --

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-- however at the moment I'm more engaged in this:

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>>>there is life beyond the Cube>>>
 

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Sun Jan 13, 2019 14:16

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voxelproof
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Re: Post your screenshots!

by voxelproof » Sun Jan 13, 2019 17:37

Hybrid Dog wrote:Image


This overhaul seems to have been a little precipitous.
>>>there is life beyond the Cube>>>
 

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sorcerykid
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Re: Post your screenshots!

by sorcerykid » Wed Jan 16, 2019 05:09

My new A* pathfinder algorithm for Minetest, is now in alpha testing. It handles 3D terrain mapping, converting all walkable surfaces into 2D "hint" maps, then compresses and caches those results into per-mapblock node-graphs for lightning fast lookups. The pathfinder supports numerous search options too; e.g. jumping, dropping, falling, ducking, cutting corners, opening doors, climbing ladders.

You can see in this example, the pathfinder produced a route from point A at elevation Y=2 through a room, down a step to elevation Y=1, then through another room and courtyard, and then back up a step to elevation Y=2 to reach B.

Processing time: 0.001 seconds

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jas
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Re: Post your screenshots!

by jas » Wed Jan 16, 2019 09:13

There's some super impressive shots on this page. I'm a little hesitant to post mine.

Image

I call it: Something That I Can Never Have
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wziard
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Re: Post your screenshots!

by wziard » Wed Jan 16, 2019 11:53

sorcerykid wrote:My new A* pathfinder algorithm for Minetest[/img]

Interesting. Is this in the core engine? Or in lua? or an external utility?
 

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