[Mod] Kill History - finally a good kill history [deathlist]

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LMD
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In-game: LMD + PRO_LMD + Limo

[Mod] Kill History - finally a good kill history [deathlist]

by LMD » Fri May 03, 2019 19:00

Kill History(deathlist)
A mod displaying a colored list of recent kills/deaths and the causes(killer, used item).

Depends on modlib and - depending on your configuration - also other mods. If you use the default configuration, it depends on default and fire. If there are other mods registering on_punchplayer or on_hp_change handlers, add them to the dependency list to make sure they execute before deathlist. Licensed under MIT.

Image

I'd love to redirect at this point, but I can't so here's the link : Deathlist Readme on GitHub
Last edited by LMD on Thu May 09, 2019 14:51, edited 2 times in total.
 

Sokomine
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Re: [Mod] Kill History - finally a good kill history [deathl

by Sokomine » Wed May 08, 2019 15:14

It's such a short text. You could copy it over and show it in your posting.

From what I get, it seems to be a server global kill list? I'm mostly intrested in how many hostile mobs I killed over all the time I played on a server. Not so simple mobs has that now :-)
A list of my mods can be found here.
 

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LMD
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Posts: 788
Joined: Sat Apr 08, 2017 08:16
Location: Germany
GitHub: appgurueu
In-game: LMD + PRO_LMD + Limo

Re: [Mod] Kill History - finally a good kill history [deathl

by LMD » Thu May 09, 2019 14:54

> It's such a short text. You could copy it over and show it in your posting.
Done. Good idea, probably.
> From what I get, it seems to be a server global kill list?
Yes.
> I'm mostly intrested in how many hostile mobs I killed over all the time I played on a server. Not so simple mobs has that now :-)
Probably a nice feature, but I'm not qsure how to implement something like this, concretely - couldn't it become spammy ? Which mobs should be taken into account ? How to retrieve the exact data ? Doesn't this mean overriding all mobs' on punched ? Hmmm...

BTW : NSSM is great !
 


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