[Mod] antipest - get rid of that sunflowers [2.1] [antipest]

Gundul
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[Mod] antipest - get rid of that sunflowers [2.1] [antipest]

by Gundul » Fri Jan 13, 2017 11:22

--- Antipest [V2.1] ---


Evil sunflowers took over this area:
Image

But now you can fight back and get free coal:
Image

Textures: New awesome texture. A big "Thank You" goes to TM3 !!

Warning:
This mod does not care about political correctness. It uses tons of glyphosat and kills thousands
of innocent flowers. It also gives you free dirty coal which will pollute your server's atmosphere and
enhace your world's global warming ! Use at own risk !

Depends: technic, flowers

Description: adds a technic rechargeable device to kill all sunflowers in
a radius of 20 nodes and turn them into coal. Every 81 sunflowers get one coalblock,
every 9 sunflowers get one coal_lump
All can be configured in the init.lua. Self explaining. Recipe is a bit expensive I know.
I do not like being things too easy. :) It keeps also newbies from clicking around generating
lag.
Rightclick on the ground to turn chat reports on/off

[Edit]
Since version 2.1, the mod comes with a leaderboard
type "/score" to see the top ten sunflower killers


License: License for the code: LGPL
License for all the models, textures and sound: CC BY-SA 4.0

Todo:
    - Leaderboard sunflower_killers - Done -
    - maybe add other pests ? (poison ivy ?)

Now also available on Github:

Website: https://github.com/berengma/antipest

Download: https://github.com/berengma/antipest/archive/master.zip




Happy sunflower hunting,

Gundul
Last edited by Gundul on Thu Nov 02, 2017 17:23, edited 9 times in total.
 

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Re: [Mod] antipest ---- get rid of that sunflowers

by DS-minetest » Fri Jan 13, 2017 21:34

Super! ᏳᎡᎬᎯᎢ! ♞
These ൫sunflowers are awful!
+♾
It would be nice to recycle the flowerpest. ♻
҉
|
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Re: [Mod] antipest ---- get rid of that sunflowers

by Gundul » Sat Jan 14, 2017 07:00

DS-minetest wrote:Super! ᏳᎡᎬᎯᎢ! ♞
These ൫sunflowers are awful!
+♾
It would be nice to recycle the flowerpest. ♻
҉
|


That should be trivial. The number of sunflowers killed is already in the count variable. Just add
the number of sunflowers to players inventory :)

I am not a great recycling fan. Maybe i will do some day when I feel boring again :D
Btw: is there any use of them ? On my server you can make oil, but on others ?
 

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Re: [Mod] antipest ---- get rid of that sunflowers

by DS-minetest » Sat Jan 14, 2017 10:06

Gundul wrote:
DS-minetest wrote:Super! ᏳᎡᎬᎯᎢ! ♞
These ൫sunflowers are awful!
+♾
It would be nice to recycle the flowerpest. ♻
҉
|


That should be trivial. The number of sunflowers killed is already in the count variable. Just add
the number of sunflowers to players inventory :)

I am not a great recycling fan. Maybe i will do some day when I feel boring again :D
Btw: is there any use of them ? On my server you can make oil, but on others ?

Eh, I don't mean adding the sunflowers to inventory (but recycling is not that important).
Normally you just get seeds by digging sunflowers.
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Re: [Mod] antipest ---- get rid of that sunflowers

by Gundul » Mon Jan 16, 2017 07:46

Antipest V2 is out


now with new awesome texture, made by TM3 :)

sunflowers will be fermentated and compressed to coal automatically :)
81 sunflowers = 1 coalblock and every 9 sunflowers = 1 coal_lump

The chat messages can be turned on/off by right clicking on the ground.

Drops can be configured in the init.lua with enable_drops setting


Go out and get them, :)


Gundul
 

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Re: [Mod] antipest ---- get rid of that sunflowers

by Sokomine » Fri Mar 31, 2017 23:44

Save the sunflowers! Pest...what an insult to those poor flowers. Such machines ought to be outlawed ,-)
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Re: [Mod] antipest ---- get rid of that sunflowers

by Gundul » Sat Apr 01, 2017 07:35

Sokomine wrote:Save the sunflowers! Pest...what an insult to those poor flowers. Such machines ought to be outlawed ,-)


lol. Sunflowers in Minetest are evil and must be punished ! They are invaders from an other cubic world to take over the peaceful building servers :)
 

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Re: [Mod] antipest ---- get rid of that sunflowers

by Sokomine » Sat Apr 01, 2017 15:44

Gundul wrote:lol. Sunflowers in Minetest are evil and must be punished ! They are invaders from an other cubic world to take over the peaceful building servers :)

They may indeed spread a bit but are also perfectly peaceful. They're probably just refugees from that other cubic world (do they come from there?), seeking a new home on our more friendly servers!
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Re: [Mod] antipest ---- get rid of that sunflowers

by Chibi ghost » Sat Apr 01, 2017 19:10

usually I plop white dandelions in their place but for the most part they aren’t the pestilence that Gundul makes them out to be
 

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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by Gundul » Wed Nov 01, 2017 17:49

--- V2.1 out today ---



Now with leaderboard !

Enter the top 10 of sunflower killers on your server.
Type "/score" to see it.


happy hunting,

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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by Sokomine » Fri Nov 03, 2017 04:06

The sunflowers need more defenses. Whenever you try to uproot one, a flock of birds might come along and attack you for trying to remove their food source.
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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by ManElevation » Fri Nov 03, 2017 15:41

azekill_DIABLO wrote:PS: nice 3333rd post!

oh
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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by Gundul » Fri Nov 03, 2017 17:57

Sokomine wrote:The sunflowers need more defenses. Whenever you try to uproot one, a flock of birds might come along and attack you for trying to remove their food source.



That is a very good idea. I should do something like this for our
hunting area in jungle. Attract birds, shoot them and I know some
very delicous indonesian recipes with bird flesh :D Yummi

Anyone knows a mod with bird mobs ? We only have owls and bats.
 

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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by dawgdoc » Sat Nov 04, 2017 01:25

Gundul wrote:That is a very good idea. I should do something like this for our
hunting area in jungle. Attract birds, shoot them and I know some
very delicous indonesian recipes with bird flesh :D Yummi

Anyone knows a mod with bird mobs ? We only have owls and bats.

Check out mobs_sky
 

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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by Gundul » Sun Nov 05, 2017 06:41

azekill_DIABLO wrote:Maybe only add a support and also see if NSSM hasn't some plant mobs...


NSSM is not so simple mobs ?
I remember a server with evil trees walking around as mobs. Do not remember which mod that was.

I like the idea with the birds. But you are true, evil vegetables could also be a nice ingredient into some recipes.
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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by Gundul » Sun Nov 05, 2017 15:44

azekill_DIABLO wrote:here's the link of NotSoSimpleMobs > viewtopic.php?f=11&t=11813&hilit=nssm <


I did not find any plant mobs. But ducks :)
 

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Re: [Mod] antipest - get rid of that sunflowers [2.1] [antip

by azekill_DIABLO » Mon Nov 06, 2017 15:42

Gundul wrote:
azekill_DIABLO wrote:here's the link of NotSoSimpleMobs > viewtopic.php?f=11&t=11813&hilit=nssm <


I did not find any plant mobs. But ducks :)

That always that you know, yellow pest with summons more yellow pest xD
 


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