[MOD] A Overhall to Darkage [Medieval]

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Semmett9
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[MOD] A Overhall to Darkage [Medieval]

by Semmett9 » Post

Requires

Darkage

Images
+ Spoiler
About The Mod

This Mod is more for creative servers since some nodes dont have crafts (though they are no known Bugs)

What the mod adds to the minetest game

Medieval adds a range of blocks to the game. starting with the ones stated below;
  • Three New Medieval Glass as well as coloured glass
  • Four New Bar nodes made with multiple Materials such as Brick, Wood and cobble
  • New Boxes such as potato and fish boxes
  • New plaster nodes like the cobble plaster in darkage
  • Item Sign which allows you to put items in the sign
They are some more things which may be coming to the mod soon
  • New Decorative nodes such as table nodes and shelves nodes
  • Connecting texture nodes
Downloads
Note: Download repository for newest version
DOWNLOAD | SOURCE

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jordan4ibanez
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Re: [MOD] A Overhall to Darkage [Medieval]

by jordan4ibanez » Post

That cobble texture is nostalgic. Looks like Ovo's Rustic Pack's textures
I've been gone for a long time

scottvee
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Re: [MOD] A Overhall to Darkage [Medieval]

by scottvee » Post

Hi. I was just on Vanessa's Creative server and flew around making notes on all the cool blocks that were being used. Your darkage was on my list of mods to look into. Nice detailed textures and moody lights. I will do some testing on my singleplayer world. If it will help, I would be happy to write crafting recipes for any blocks that need it. ;-)

Chibi ghost
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Re: [MOD] A Overhall to Darkage [Medieval]

by Chibi ghost » Post

ooo me like it fits with my world nicely

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TumeniNodes
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Re: [MOD] A Overhall to Darkage [Medieval]

by TumeniNodes » Post

The glass textures are AWESOME! Nice stuff...

(...takes it all and runs away...)
Ich mag keine grünen Eier und Schinken, ich mag sie nicht Sam I Am

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toby109tt
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Re: [MOD] A Overhall to Darkage [Medieval]

by toby109tt » Post

This is amazing!
i'm the co-dev and lead artist of farlands

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captpete
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Re: [MOD] A Overhall to Darkage [Medieval]

by captpete » Post

DOWNLOAD is a dead link.

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azekill_DIABLO
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Re: [MOD] A Overhall to Darkage [Medieval]

by azekill_DIABLO » Post

the sign with a book is very nice! i really need somthing like tha in medieval villages!

EDIT: the title should be : An overhaul to Darkage

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captpete
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Re: [MOD] A Overhall to Darkage [Medieval]

by captpete » Post

The several Tuff Bricks seem to be missing their textures - they come up in the inventory view as different colors (the overlays are OK). and error out in console. Are you still working on those textures?

Note: they come up as darkage textures but neither the original or improved darkage mods have Tuff.

Edit: OK I founde addi's fork of the original darkage that has Tuff in it: viewtopic.php?f=11&t=3213&start=125#p253141

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