Making a list of Minetest forks for Android and iOS

red-001
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Re: Making a list of Minetest forks for Android and iOS

by red-001 » Fri Dec 22, 2017 00:29

a lot of the android forks post very incomplete source code to make it seem like they are not violating the license and still keep the changes they made to themselves.
 

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Re: Making a list of Minetest forks for Android and iOS

by ChimneySwift » Fri Dec 22, 2017 02:26

Crazy Craft:
Based on Minetest Engine Game,
Open Sourse (LGPL).


Also from them:
Crazy Craft on Castle World PE (Pocket Edition) ,this is just another regular arcade,another building games and exploration games. C`mon Lets Explore, dig and build in a voxel world, build on the move, Dig blocks, Mine resources, Craft hundreds of items, Travel day and Survive at night! isle survive free .WOW! This is Creative Craft game, exploration Craft, and you`ll get adventure time games for free.


Yeah.
Lol.
With great power comes great electricity bill.
 

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Re: Making a list of Minetest forks for Android and iOS

by Wuzzy » Fri May 18, 2018 12:35

In Minetest servers, I hear more and more complaints from some Android players they get annoyed by advertisements.
Apparently a poor soul on the JT2 server recently claimed to have been completely stopped from playing every 15min or so. I forgot the name of the app, however. :-(

This advertisement thing might be a more serious problem than we think, because it destroys the gameplay on online playing.

Another thing which has not been mentioned before:
Some Android and iOS forks even write something about “in-app purchases”. Some stuff I found:

https://itunes.apple.com/us/app/explora ... 42020?mt=8
Remove ads from app $2.99
VIP player can fly in creative map and more privs $2.99
Buy Coins to unlock maps and enter online worlds $0.99
Buy Coins to unlock maps and enter online worlds $4.99
Buy Coins to unlock maps and enter online worlds $49.99
Buy Coins to unlock maps and enter online worlds $99.99
Buy Coins to unlock maps and enter online worlds $19.99


https://itunes.apple.com/us/app/worldcr ... 49324?mt=8
Remove AD $1.99
VIP Server $1.99

Not sure what they are refering to with “VIP Server”.

https://play.google.com/store/apps/deta ... .mwpe.gpen
√ Free (It's FREE in a limited time!)

It's not more specific than that. Maybe they mean they treat is like a trial version?

I find it hilarious that such games are allowed to call themselves “free” at all and they get away with it. ;-)
Anyway, it's important to remember in-app purchases are not illegal as such and constitute not automatically a license violation. License violations happen most likely by failing to give credit, not providing the source or “accidentally” deleting the original license file or adding your own arbitrary restrictions.
But I still thought it was important to mention in-app purchases here, especially with prices as high as $99.99 (if anyone is crazy enough to actually pay that).

Request for screenshots
What I like to have (for documentation purposes):
- Screenshot of those ads
- Screenshot of the places where those games ask you for your $$$.

I ask because I like to incorporate those into the wiki page.
Last edited by Wuzzy on Fri May 18, 2018 13:04, edited 1 time in total.
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Re: Making a list of Minetest forks for Android and iOS

by Wuzzy » Fri May 18, 2018 13:03

Oh, another important question:
Can you please name me good/legit Android / iOS forks?
Meaning they are at least NOT:

  • Full of ads
  • Offering in-app purchases
  • Violating GPL

And maybe are also more or less enjoyable to play. Since I use neither Android nor iOS, I can't really check beyond the app page.
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A look at MultiCraft

by Wuzzy » Fri May 18, 2018 14:15

I decided to take a look at MultiCraft. I found the source code of MultiCraft. It looks legit to me, no violation.

https://github.com/MultiCraftProject/MultiCraft

I did not use MultiCraft itself (no Android), so I simply used the “default” game as subgame in Minetest to see what happens …
It didn't work immediately, but I just needed to rename a directory and a file. And yes, it actually worked then!
Apparently the MultiCraft engine is still compatible with Minetest.

What becomes immediately apparent that it wants to Minecraft clone, but it just stops halfway there.
Allmost all textures are from the Faithful 32×32 texture pack. The license state of this texture pack is not clear, so this might be a problem.

Typical overworld screenshots:
Image
Image

The v7 overworld is very similar to Minetest Game. The apples are huge. The game DOES have mobs, however. Mobs Redo-based.

Multicraft is too proud to have redstone, has “bluestone” instead. But it also has lapis lazuli, so the ores look very similar … m(

Image

Unsurprisingly this is just mesecons.

Creative inventory is very bugged:
Image
https://i.imgur.com/BTuQrc3.jpg
https://i.imgur.com/qwBKFYX.jpg

A lot of items are in the wrong places, the torch cannot be found at all. m(

Flint and stone does not work at all:
Image

These random chests are placed everywhere:
Image
They always contain the same.

Weird torches:
Image

Overall, it's basically a Minetest Game which pretends to be Minecraft. Don't get me wrong it's a playable legit game, but pretty buggy and I'm not really impressed. :P However, it seems to be very friendly on CPU resources AND has mobs, which is a plus.
This would be still nice for Android, but it needs a lot of polishing and bugfixing first.
Some of these bugs might be due to MultiCraft being a different engine.

This thing reminds me a lot of how MineClone looked like before I forked it into MineClone 2.
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