[Mod] Cloud Control [cloudcontrol]

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Ben
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[Mod] Cloud Control [cloudcontrol]

by Ben » Thu Aug 03, 2017 21:00

Cloud control [cloudcontrol]

This mod aims to replace the current cloud_height client configuration setting. Since the introduction of the Lua API for clouds, the only use case of this setting is when the player cares about their clouds, but the server does not. This mod aims to cover this use case.

For single player games, just install this mod, and configure your clouds to your heart's desire. For servers, ask the server administrators to install this mod; it only allows players to set their own clouds (which is a client-only effect anyway), everyone else can ignore it.

Usage
Code: Select all
/clouds
/help clouds
/clouds height 120 thickness 4.0


License
LGPL 2.1 (see included LICENSE file)

Dependencies
Client / server: 0.4.16 or higher
Mod dependencies: none

Repository
GitHub

Downloads
cloudcontrol-1.0.0.zip
Version 1.0.0
(11.85 KiB) Downloaded 34 times
 

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Tmanyo
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Re: [Mod] Cloud Control [cloudcontrol]

by Tmanyo » Wed Aug 16, 2017 04:33

I would like clouds that didn't go through buildings lol.
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Devy
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Re: [Mod] Cloud Control [cloudcontrol]

by Devy » Wed Aug 16, 2017 04:42

Tmanyo wrote:I would like clouds that didn't go through buildings lol.


I just looked at the api and I don't think there is any way to do that. Here's where the cloud api is: https://github.com/minetest/minetest/blob/9dd0f952e09471f15f59a98c1ae650d99499cd77/doc/lua_api.txt#L3335-L3347

You would need to be able to look at each cloud's position I would think, but the api only has settings for editing parameters of every cloud.
 


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