[mod] Player textures [player_textures]

Reedych
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Posts: 58
Joined: Wed Aug 03, 2016 08:09
GitHub: SlackCoyote
In-game: SlackCoyote

[mod] Player textures [player_textures]

by Reedych » Fri Oct 06, 2017 16:01

This mod enables skins. This is my first mod and it's a fork of player_textures from carbone-ng subgame.

Screenshot:
+ Spoiler


Source code: https://github.com/Reedych/minetest_player_textures
Download: https://github.com/Reedych/minetest_pla ... master.zip
License: WTFPL (except of skins, I don't know about author)

Skins are loaded into "textures" directory in old Minecraft .png format with name "player_<username>.png".

To use it in singleplayer, you can load a skin "player_singleplayer.png".
Slackware64 14.2, MT 0.4.16. My best mod.
 

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Krock
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Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: [mod] Player textures [player_textures]

by Krock » Fri Oct 06, 2017 17:29

What special features does this fork offer? I couldn't find any functional difference to PilzAdam's player_textures mod

Also: the attachment wasn't uploaded correctly, thus the image doesn't show up in the spoiler.
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Reedych
Member
 
Posts: 58
Joined: Wed Aug 03, 2016 08:09
GitHub: SlackCoyote
In-game: SlackCoyote

Re: [mod] Player textures [player_textures]

by Reedych » Sat Oct 07, 2017 04:41

Krock wrote:What special features does this fork offer? I couldn't find any functional difference to PilzAdam's player_textures mod

Also: the attachment wasn't uploaded correctly, thus the image doesn't show up in the spoiler.


I want to update it and make chatcommand.
Slackware64 14.2, MT 0.4.16. My best mod.
 

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paramat
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Location: UK
GitHub: paramat
IRC: paramat

Re: [mod] Player textures [player_textures]

by paramat » Wed Nov 08, 2017 16:23

Where did you get the coyote skin from? I would like to know the license for it.
 


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