[Mod] Lavastuff [lavastuff]

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Lone_Wolf
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Re: [WIP] Lava Stuff [lavastuff]

by Lone_Wolf » Post

Update!
  • Added lava pickaxe (Thanks ChimneySwift)
  • Works smoother when optional dependencies are removed/added (Thanks again ChimneySwift)
  • Removed 3d_armor dependency.

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ManElevation
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Re: [Mod] Lava Stuff [lavastuff]

by ManElevation » Post

does ore spawn in mines?
My Public Mods! Discord: Rottweiler Games#3368

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Re: [WIP] Lava Stuff [lavastuff]

by azekill_DIABLO » Post

Lone_Wolf wrote:Update!
  • Added lava pickaxe (Thanks ChimneySwift)
  • Works smoother when optional dependencies are removed/added (Thanks again ChimneySwift)
  • Removed 3d_armor dependency.
GJ, dude, this mod is definitivly going to be in voxellar.

EDIT: i didn't seen the blocks were glowing too! they look super cool! Also, why not making the block 'burn' the player if he doesn't wear the lava armor?
Last edited by azekill_DIABLO on Thu Nov 16, 2017 17:26, edited 1 time in total.

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Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Post

ManElevation wrote:does ore spawn in mines?
No. You craft an orb by circling a mese crystal with lava buckets IIRC.

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Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Post

Update!
  • Added toolranks support (Thanks for the help ChimneySwift)

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Re: [Mod] Lava Stuff [lavastuff]

by ChimneySwift » Post

Lone_Wolf wrote:Update!
  • Added toolranks support (Thanks for the help ChimneySwift)
Now all the superior servers with toolranks don't have to miss out :P
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Re: [Mod] Lava Stuff [lavastuff]

by ManElevation » Post

You can find this mod at MineQuest Server
My Public Mods! Discord: Rottweiler Games#3368

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Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Post

Update
  • Improved coding style and changed tab size to 4
  • New API function (See main post)
  • All tools now smelt their drops
  • Armor uses the latest 3d_armor registration methods
I can probably handle more complex suggestions now. My modding knowledge has expanded greatly since the last update.

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Re: [Mod] Lava Stuff [lavastuff]

by Coder12 » Post

Cool mod Lone_Wolf.

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Re: [Mod] Lava Stuff [2.7] [lavastuff]

by Lone_Wolf » Post

Update!
  • Added some missing craft recipes
  • Added Lightup feature (See original post)

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Re: [Mod] Lava Stuff [2.7] [lavastuff]

by runs » Post

I approve this mod. :-)
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Re: [Mod] Lava Stuff [2.7] [lavastuff]

by runs » Post

This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.
Day 42 of the quarantine

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Re: [Mod] Lava Stuff [2.7] [lavastuff]

by Lone_Wolf » Post

runs wrote:This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.
Is this what you mean? I'll set it up so it turns into a regular lava node
Image

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Re: [Mod] Lava Stuff [2.7] [lavastuff]

by runs » Post

Lone_Wolf wrote:
runs wrote:This mod has one bug:

-Putting 2 lava slabs, one above another = Misaligned position.
Is this what you mean? I'll set it up so it turns into a regular lava node
Image
Yes, two slabs = block.
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Re: [Mod] Lava Stuff [2.8] [lavastuff]

by Lone_Wolf » Post

Update!
  • Fixed buckets being destroyed when crafting stuff (lava orbs)
  • Make slabs & stairs work like other MTG ones
  • Added support for moreblocks
Sorry that took so long. Been slightly busy/distracted recently

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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Post

Update!
  • Fixed typo in depends.txt
  • Changed textures license

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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Post

Update!
  • Added support for fire_plus (Players catch on fire when punched)
  • Armor now has the same specs as crystal armor from ethereal. It also makes the wearer immune to lava
  • Tools now have the same specs as crystal ones
  • Updated screenshots
  • Added a mod.conf (You shouldn't have to rename your folders anymore)
So lava armor is now in a way crystal armor's fiery twin

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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by runs » Post

Please add international support for your mod.
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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Post

runs wrote:Please add international support for your mod.
I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?

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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by runs » Post

Lone_Wolf wrote:
runs wrote:Please add international support for your mod.
I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?
Yes, but it is better await to 5.0 stable being released.
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Re: [Mod] Lava Stuff [2.8.1] [lavastuff]

by Lone_Wolf » Post

runs wrote:
Lone_Wolf wrote:
runs wrote:Please add international support for your mod.
I've never done that before. Might take a while for me to figure it out since I'm not sure where to start. You know of anything that could help me?
Yes, but it is better await to 5.0 stable being released.
I compile 5.0 daily. So that shouldn't be too much of a problem

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Re: [Mod] Lava Stuff [2.9] [lavastuff]

by runs » Post

For 5.0 it is easy:

1) Add the following line to your init.lua:

Code: Select all

local S = minetest.get_translator(minetest.get_current_modname())
2) Enclose the strings to translate into S(), i.e.:

Code: Select all

description = S("Lava Pickaxe"),
3) Create a 'locale' dir.

And that's all.

My spanish translation ( a 'lavastuff.es.tr' file inside 'locale') :

Code: Select all

# textdomain: lavastuff
Lava ingot=Lingote de lava
Lava orb=Orbe de lava
Lava Sword=Espada de lava
Lava Pickaxe=Pico de lava
Lava Shovel=Pala de lava
Lava Axe=Hacha de lava
Lava Helmet=Casco de lava
Lava Chestplate=Peto de lava
Lava Leggings=Polainas de lava
Lava Boots=Botas de lava
Lava Shield=Escudo de lava
Lava Block=Bloque de lava
Lava Stair=Escalera de lava
Lava Slab=Losa de lava
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Re: [Mod] Lava Stuff [2.9] [lavastuff]

by Lone_Wolf » Post

runs wrote:For 5.0 it is easy:

1) Add the following line to your init.lua:

Code: Select all

local S = minetest.get_translator(minetest.get_current_modname())
2) Enclose the strings to translate into S(), i.e.:

Code: Select all

description = S("Lava Pickaxe"),
3) Create a 'locale' dir.

And that's all.

My spanish translation ( a 'lavastuff.es.tr' file inside 'locale') :

Code: Select all

# textdomain: lavastuff
Lava ingot=Lingote de lava
Lava orb=Orbe de lava
Lava Sword=Espada de lava
Lava Pickaxe=Pico de lava
Lava Shovel=Pala de lava
Lava Axe=Hacha de lava
Lava Helmet=Casco de lava
Lava Chestplate=Peto de lava
Lava Leggings=Polainas de lava
Lava Boots=Botas de lava
Lava Shield=Escudo de lava
Lava Block=Bloque de lava
Lava Stair=Escalera de lava
Lava Slab=Losa de lava
Done. Thanks very much! I'll look into Google Translating for a few other languages too...

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Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Post

Update!
  • Settings work properly now (I think they were broken before)
  • You can use the mod with 0.4.17.1 but spanish translations will not be avaliable
  • Removed the lightup feature and added a similar one (See OP)
  • Added ability to prevent nodes from being smelted. Mese ore and mese blocks are added by default

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Re: [Mod] Lava Stuff [lavastuff]

by Lone_Wolf » Post

Quite a few release posts were missed. I do't like the idea of rewriting them all so for a list of updates go here:
https://github.com/LoneWolfHT/lavastuff/releases

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