[Mod] Floatland Spawn [floatland_spawn]

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[Mod] Floatland Spawn [floatland_spawn]

by Amaz » Tue Nov 07, 2017 10:41

A fairly simple mod that spawns players in mapgen v7 floatlands.
Players will be spawned in the floatlands at a random position 2000 nodes around x = 0, y = 0. From my tests, players always spawn on the surface, with something underneath them. The only slight problem is that sometimes a player will spawn in a lake, but, this isn't too much of a problem, as the floatland lakes are pretty small! It should work even if the floatland settings have been changed from their defaults, although I haven't tested this completely...

This mod forces mapgen v7 and the floatlands, so don't use it in already existing worlds which use a mapgen other than v7, or don't have the floatlands enabled. It will ruin your world if you do.


Depends: None!
License: LGPL v2.1
Code by Amaz, based on the C++ floatlands code and duane's chaos realm code.

Screenshot (not that there's really anything to screenshot, but here's one taken after spawning in a brand new world!):

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Re: [Mod] Floatland Spawn [floatland_spawn]

by Chem871 » Tue Nov 07, 2017 13:45

This mod, coupled with tubelib, hunger, and lava_ore_gen would make for a cool island-in-the-sky modpack ;P
What is SCP-055 again? I forgot.

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