[Mod] Multitools [multitools]

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ChimneySwift
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[Mod] Multitools [multitools]

by ChimneySwift » Thu Nov 16, 2017 04:32

Multitools

Multitools adds the ability to craft several tools into 1 multi-use tool.

A few days ago I found a mod on the Banana Land server which allows you to craft a mese or diamond shovel, axe and pick into one tool that performs better at all of those tool's main tasks. Unfortunately, I don't think this mod is available, so I decided to "borrow" the idea and make my own similar version.

Contributors: Many thanks to LadyK for improving the multitool textures!

Code license: CC0
Textures license: CC0

Dependencies: default
Optional Dependencies: mobs_monster (note: depends on mobs), lavastuff, toolranks
Notes on Optional Dependencies: Adding lavastuff and/or mobs_monster will add a Lava Multitool which is better than diamond and auto-smelts like the lava pick in mobs_monster. Adding toolranks enables all of the functionality of the toolranks mod.

Download Zip
GitHub Code

+ Screenshots and Crafting


+ Tool capabilities
Last edited by ChimneySwift on Thu Feb 08, 2018 03:27, edited 1 time in total.
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Re: [Mod] Multitools [multitools]

by Chem871 » Thu Nov 16, 2017 16:58

Technically, this has been done as early as 2013, it was called a paxel, but good job!
What is SCP-055 again? I forgot.
 

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Re: [Mod] Multitools [multitools]

by azekill_DIABLO » Thu Nov 16, 2017 17:24

Chem871 wrote:Technically, this has been done as early as 2013, it was called a paxel, but good job!

Isn't this the minecraft mod which adds paxel? AFAIK, many MC players would like to have one in Vanilla MC.
 

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Re: [Mod] Multitools [multitools]

by Lone_Wolf » Thu Nov 16, 2017 17:47

Chem871 wrote:Technically, this has been done as early as 2013, it was called a paxel, but good job!

That one required a special crafting station. This one is doesn't. I'm not sure if the mod I'm thinking of even works with the latest Minetest version...
 

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Re: [Mod] Multitools [multitools]

by Chem871 » Thu Nov 16, 2017 18:19

The Magma and Ice modpack still works with latest Minetest, LW.
What is SCP-055 again? I forgot.
 

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Re: [Mod] Multitools [multitools]

by ChimneySwift » Thu Nov 16, 2017 23:11

This idea is definitely not a new idea, in fact I thought it was clear that I basically stole the base idea from the custom fusion_tools mod over at Banana Land lol.

The magma and ice tools mod is very fully featured, but I know for a fact (since I am one of them) that some users are reluctant to add a shed load of new tools, a voodoo crafting station and a couple extra ores, this one is designed to simply fit with what you already have installed.

So, my point is the base idea isn't new, I just made my own version which is different from the others.

Oh, and BTW, I think I'm going to add the ability to switch off the autosmelt, since the whole idea of this mod is to make it so you only have to carry 1 tool, I don't want some people carrying around a diamond multitool as well just because they sometimes want to dig just sand lol.
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Re: [Mod] Multitools [multitools]

by Chem871 » Fri Nov 17, 2017 00:29

Maybe have the auto-smelting as an on-off feature in the init.lua file?
What is SCP-055 again? I forgot.
 

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Re: [Mod] Multitools [multitools]

by ChimneySwift » Fri Nov 17, 2017 03:34

Chem871 wrote:Maybe have the auto-smelting as an on-off feature in the init.lua file?


Good idea (since the Lava Multitool is better than diamond it would still be worth keeping even if autosmelt was disabled).

I was also thinking to set it to toggle autosmelt whenever the user right clicks with it.
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Re: [Mod] Multitools [multitools]

by Chem871 » Fri Nov 17, 2017 12:54

That'd be a cool feature.
What is SCP-055 again? I forgot.
 

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Re: [Mod] Multitools [multitools]

by ChimneySwift » Thu Feb 08, 2018 03:29

Thanks to LadyK for supplying new textures.

They are now default, the old textures are still available in textures-old however the new ones look much better :P
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Re: [Mod] Multitools [multitools]

by KatzEyez » Thu Feb 08, 2018 03:38

ChimneySwift wrote:Thanks to LadyK for supplying new textures.

They are now default, the old textures are still available in textures-old however the new ones look much better :P


:3 Thanks ChimneySwift. I had fun creating them. Glad you loved them enough to add them! ^_^
Hiya everyone! ^_^ LadyK is officially back! Got Discord? I'm LadyK#3914 if you want to add me.
 

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Re: [Mod] Multitools [multitools]

by Chem871 » Thu Feb 08, 2018 15:00

What about mithril from moreores and crystal from ethereal multitools?
What is SCP-055 again? I forgot.
 


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