[Mod] Mechanics Change [mechanics_change]

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jordan4ibanez
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[Mod] Mechanics Change [mechanics_change]

by jordan4ibanez » Thu Nov 16, 2017 19:43

Mechanics Change

This mod changes the mechanics of the game to be more physical.

Changes:
  • Carrying items
  • Digging a node makes you carry it
  • Throwing items
  • Items float
  • Placing items
  • Items don't despawn
  • No more itemstack combining

A video explaining and showing the mod in action or click the image.

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License: CC0
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RSLRedstonier
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Re: [Mod] Mechanics Change [mechanics_change]

by RSLRedstonier » Wed Jan 03, 2018 13:48

super cool
although I don't think I would want to actually use this mod on its own in a survival world
I do like the idea of adding physical chests though
but this has a flaw does it do this with every entity?
if so how will you craft tools or even use tools?
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

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Diamond knight
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Re: [Mod] Mechanics Change [mechanics_change]

by Diamond knight » Fri Aug 24, 2018 01:12

This has A LOT of potental, would be cool for a realtest style world.
The IMPERIVM FERRVM shall once more blossom!
viewtopic.php?f=3&t=20851

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https://github.com/Ferrumian-modding-team
https://discord.gg/FDjC2ah
 

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texmex
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Re: [Mod] Mechanics Change [mechanics_change]

by texmex » Fri Aug 24, 2018 19:51

Wow, I’ve never come across this project and it’s half a year old. It’s quite innovative!
 


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