[Mod] Simple Potions [simple_potions]

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Joined: Sun Dec 03, 2017 13:06

[Mod] Simple Potions [simple_potions]

by Tricobalt » Sun Dec 03, 2017 13:21

A simple mod that adds a few potions, craftable via crafting grid.

* player_monoids (https://forum.minetest.net/viewtopic.php?f=9&t=14895)
* playereffects (https://forum.minetest.net/viewtopic.php?f=11&t=9689)

Healing, regeneration, water breathing, low gravity, speed, jumping, invisibility, flight.

Settings are available in options->advanced options->mods->simple_options. Alternatively, you can paste this into your minetest.conf:
Code: Select all
simple_potions_duration = 300
simple_potions_jump_mult = 2
simple_potions_gravity_mult = 0.5
simple_potions_heal_mult = 8
simple_potions_speed_mult = 3
simple_potions_vessel_override = true

By default, this mod overrides vessels:glass_bottle to allow filling it from water sources. If you have mod conficts, you can disable it in the configuration. There is still fallback recipe to allow filling bottles from water buckets.
Potions recipes can be viewed with crafting_guide, unified_inventory or smart_inventory mods. Alternatively, you can look at crafts.lua.

Download and more information: https://github.com/ClockGen/simple_potions
Direct link if you don't use git: https://github.com/ClockGen/simple_poti ... master.zip

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Posts: 7460
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
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Re: [Mod] Simple Potions [simple_potions]

by azekill_DIABLO » Mon Dec 04, 2017 17:58

+1 very complete! IDK if Mineclone already has some good one, but if not this is some serious candidate! I will probably add it to my server!

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