Bloodmagic [old and crappy]

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PolySaken
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Bloodmagic [old and crappy]

by PolySaken » Tue Jan 23, 2018 08:53

I don't have the files so I can't put it back.
Last edited by PolySaken on Thu Jul 19, 2018 02:30, edited 14 times in total.
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 18:07

looks great!
I see great potential
"A programmer is just a tool which converts caffeine into code"

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by PolySaken » Tue Jan 23, 2018 18:41

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Last edited by PolySaken on Wed Jul 18, 2018 02:24, edited 2 times in total.
 

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Re: [MOD] Blood Magic [bloodmagic]

by Chem871 » Tue Jan 23, 2018 19:06

Human sacrifices!
What is SCP-055 again? I forgot.
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 19:29

Plant sacrifices!
come on now lets be humane
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
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by PolySaken » Tue Jan 23, 2018 20:20

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Last edited by PolySaken on Wed Jul 18, 2018 02:25, edited 1 time in total.
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 20:32

smart...
"A programmer is just a tool which converts caffeine into code"

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by PolySaken » Tue Jan 23, 2018 20:42

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Last edited by PolySaken on Wed Jul 18, 2018 02:25, edited 1 time in total.
 

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Re: [MOD] Blood Magic [bloodmagic]

by Chem871 » Tue Jan 23, 2018 21:24

What about if you place somebody's bones on the altar, and stab the altar with the knife, it has a small chance to give the special tools?
What is SCP-055 again? I forgot.
 

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Re: [MOD] Blood Magic [bloodmagic]

by Chem871 » Tue Jan 23, 2018 21:25

Also maybe add demonic/hellish armor?
What is SCP-055 again? I forgot.
 

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Tue Jan 23, 2018 21:29

Chem871 wrote:What about if you place somebody's bones on the altar, and stab the altar with the knife, it has a small chance to give the special tools?

I was already working on an idea like this!
great minds think alike
you can now place the knife on someones bones to sacrifice them and get loot from the gods rather than take their useless junk
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 21:31

is it a one hundred percent chance to get loot from da gods?
edit- also it should always consume the knife but only sometimes give items
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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Tue Jan 23, 2018 21:38

RSLRedstonier wrote:is it a one hundred percent chance to get loot from da gods?
edit- also it should always consume the knife but only sometimes give items


should i use math.random or a long pattern?
good idea by the way
 

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Tue Jan 23, 2018 21:39

@chem871
I just realised our locations are both on the disc!
 

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Tue Jan 23, 2018 21:59

RSLRedstonier wrote:Plant sacrifices!
come on now lets be humane


Sorry, now there's both: human sacrifice and plant sacrifice
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 22:03

nah its cool
*laughs like an evil maniac*
"A programmer is just a tool which converts caffeine into code"

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Tue Jan 23, 2018 22:05

UPDATE!(again)

NEW STUFF:
- 1 in 3 chance to get strong tools(excuse to make them stronger)
- 50% chance of getting stuff from sacrifice
- glitchy "headstone" decoration found nowhere yet
- basic framework for a "demon" mob?
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Tue Jan 23, 2018 22:06

PolySaken wrote:Sorry, now there's both: human sacrifice and plant sacrifice


YAY!
erm
I mean
how could you!?!?
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
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Re: [MOD] Blood Magic [bloodmagic]

by Chem871 » Tue Jan 23, 2018 23:34

(Insert one of thousands of jokes from Discworld here)
What is SCP-055 again? I forgot.
 

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Wed Jan 24, 2018 00:29

ANOTHER UPDATE!
- godly sword
-godly altar
-demon (balrog reskin)[credit to hamlet]
-ritual: stab godly altar(dropped by demon) to get godly sword
coming soon:
-thing to spawn demon
 

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Wed Jan 24, 2018 01:06

demon now spawns at a 18.75% chance from altar
 

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Re: [MOD] Blood Magic [bloodmagic]

by RSLRedstonier » Wed Jan 24, 2018 01:13

quick suggestions try not updating a ton of small updates and just release the updates like every couple of days or weeks or so
so the updates are a lot bigger
"A programmer is just a tool which converts caffeine into code"

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Re: [MOD] Blood Magic [bloodmagic]

by PolySaken » Wed Jan 24, 2018 05:29

sorry, i always think that, but i can't help myself.
i'll just stop announcing them, ok?
 

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Re: [MOD] Blood Magic [bloodmagic]

by ChimneySwift » Wed Jan 24, 2018 07:23

Blood should drop when you kill people :P
A spoon is basically a tiny bowl with a stick on it
 

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