Minetest 0.4.17.1 (Bugfix release)

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sfan5
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Minetest 0.4.17.1 (Bugfix release)

by sfan5 » Sun Jun 03, 2018 16:41

Minetest 0.4.17.1 has been released.

This release is a bugfix release for the 0.4 series, that means it does not contain new features but just fixes.
It is fully compatible with earlier releases of the 0.4 series and upgrading is especially recommend for servers.

Changelog: http://dev.minetest.net/Changelog#0.4.16_.E2.86.92_0.4.17
Source code: https://github.com/minetest/minetest/tree/0.4.17.1

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Re: Minetest 0.4.17 (Bugfix release)

by paramat » Sun Jun 03, 2018 22:23

For those many of you who have had servers being attacked by world-copying bot players that travel across as much terrain as possible, greatly increasing your world database size, 0.4.17 makes any previously generated world outside 'mapgen_limit' function normally, so you can now reduce the limit as much as you need to, to control how large your world database becomes.
'mapgen_limit' now acts as it was originally intended, it only controls where mapgen stops generating new mapchunks, it does not create a world edge if previously generated world lies outside it.
 

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Re: Minetest 0.4.17 (Bugfix release)

by AccidentallyRhine » Mon Jun 04, 2018 15:34

Very good. I will update my server shortly after 0.4.17 hits backports.
 

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Re: Minetest 0.4.17 (Bugfix release)

by Phoenixflo44 » Mon Jun 04, 2018 17:01

I use one of the new Ubuntu mate versions. There it is only the package manager. I would like to 0.4.17 on the data. How do I do it now? Because there is still the 0.4.16 available.And what else: can it be done so that the Hotbar no longer takes as much fps away because I always have 20-30 fps less with Hotbar.
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Re: Minetest 0.4.17 (Bugfix release)

by TumeniNodes » Mon Jun 04, 2018 18:11

Phoenixflo44 wrote:.And what else: can it be done so that the Hotbar no longer takes as much fps away because I always have 20-30 fps less with Hotbar.


if you are using animations for the hotbar, turn them off
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Re: Minetest 0.4.17 (Bugfix release)

by Phoenixflo44 » Mon Jun 04, 2018 18:40

The amination is out.
You can't see it here. I'm doing everything wrong anyway.
 

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Re: Minetest 0.4.17 (Bugfix release)

by Punk » Tue Jun 05, 2018 01:42

Phoenixflo44 wrote:I use one of the new Ubuntu mate versions. There it is only the package manager. I would like to 0.4.17 on the data. How do I do it now? Because there is still the 0.4.16 available.


https://launchpad.net/~minetestdevs/+ar ... ntu/stable
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Re: Minetest 0.4.17 (Bugfix release)

by Festus1965 » Tue Jun 05, 2018 08:27

I did it,

Ubuntu 16.04 still and now 0.4.17
starting and loading faster

Windows 7 Pro
starting and loading faster,
but instead of 6 instances with 6 GB Ram, there are now only 4 !!! (with the 64bit version)
if I use the 32bit, I can still start 6 instance = 32bit uses less memory, maybe important for those have to less

but basically I like it
Last edited by Festus1965 on Fri Jun 08, 2018 01:27, edited 2 times in total.
 

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Re: Minetest 0.4.17 (Bugfix release)

by Wuzzy » Tue Jun 05, 2018 14:03

This release DOES contain a few new features, actually.

Here a list a few of the changes I feel they are most interesting:
  • Inventory: Restrict access from too far away (anticheat)
  • Make dropped items colorable
  • Several documentation additions, improvements

A few Lua API additions (very chaotic in official changelog):
  • Add minetest.is_player API function
  • Add minetest.sha1 util API function
  • Trigger on_rightclick regardless on the formspec meta field
  • Add minetest.safe_write_file() API function

Just to be clear: There is no Minetest Game 0.4.17, right? If yes, should be mentioned in first post.
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Re: Minetest 0.4.17 (Bugfix release)

by csirolli » Tue Jun 05, 2018 14:30

Wuzzy wrote:Here a list a few of the changes I feel they are most interesting:
...
  • Make dropped items colorable

What do you mean by this?
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Re: Minetest 0.4.17 (Bugfix release)

by GreenDimond » Tue Jun 05, 2018 14:50

csirolli wrote:
Wuzzy wrote:Here a list a few of the changes I feel they are most interesting:
...
  • Make dropped items colorable

What do you mean by this?

Probably apply hardware colouring to the dropped item entities.
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Re: Minetest 0.4.17 (Bugfix release)

by ANAND » Tue Jun 05, 2018 15:49

Wuzzy wrote:Just to be clear: There is no Minetest Game 0.4.17, right? If yes, should be mentioned in first post.


MTG's stable-0.4 is up-to-date with backport-0.4:

Last edited by ANAND on Tue Jun 05, 2018 16:47, edited 1 time in total.
 

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Re: Minetest 0.4.17 (Bugfix release)

by Krock » Tue Jun 05, 2018 16:04

Festus1965 wrote:starting and loading faster,
but instead of 6 instances with 6 GB Ram, there are now only 4 !!!

Interesting. I don't know about a change which improved it that much. Check whether all your mods are enabled and loading correctly.

Wuzzy wrote:Just to be clear: There is no Minetest Game 0.4.17, right? If yes, should be mentioned in first post.

Since it's our primary game to ship with Minetest it would be nonsense to keep that outdated when there are some security fixes available for the servers.
Check out the releases page on GitHub: https://github.com/minetest/minetest_game/releases
Also when fetching the tags (and the branches) from the repository you will notice a new tag and the stable branch being updated. Both can be used to update the local clone of the repository to the correct version.
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Re: Minetest 0.4.17 (Bugfix release)

by Andrey01 » Tue Jun 05, 2018 19:11

Wuzzy wrote:
  • Add minetest.is_player API function

This function has already been existing in Minetest API.

Thanks for new update, developers :)
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Re: Minetest 0.4.17 (Bugfix release)

by timsoft » Tue Jun 05, 2018 22:05

any chance of a gc64bit windows version, as the regular 64bit windows version fails to load my worlds (with dreambuilder mod) with a lua OOM error (37MB) I get the same with 0.4.16 where the regular version crashes but the gc64 version is ok.
Last edited by timsoft on Wed Jun 06, 2018 11:14, edited 1 time in total.
 

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Re: Minetest 0.4.17 (Bugfix release)

by TumeniNodes » Wed Jun 06, 2018 00:42

edited due to an oversight on my part.
So sue me
Last edited by TumeniNodes on Wed Jun 06, 2018 19:29, edited 1 time in total.
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Re: Minetest 0.4.17 (Bugfix release)

by Andrey01 » Wed Jun 06, 2018 07:05

Is next version 0.4.18? Will this be bugfix release, either?
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Re: Minetest 0.4.17 (Bugfix release)

by Linuxdirk » Wed Jun 06, 2018 08:54

Andrey01 wrote:Is next version 0.4.18? Will this be bugfix release, either?

The original plan was releasing 0.4.17 short before 0.5 and mid-April.

So sticking to that plan the release is very belated and there won't be a 0.4.18 but the 0.5 release "shortly after" the current version. But sticking to reality we won't see 0.5 before June.
 

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Re: Minetest 0.4.17 (Bugfix release)

by sfan5 » Wed Jun 06, 2018 13:18

timsoft wrote:any chance of a gc64bit windows version

Here you go: minetest-0.4.17.1-gc64-win64.7z
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Re: Minetest 0.4.17 (Bugfix release)

by HONEYBOOBOOCHILD » Wed Jun 06, 2018 13:38

Is it possible to upgrade dev for users who ditched github? I autoremoved githubsoft.
 

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Re: Minetest 0.4.17 (Bugfix release)

by HONEYBOOBOOCHILD » Wed Jun 06, 2018 17:36

rubenwardy wrote:There's a gitlab mirror - https://gitlab.con/minetest/minetest


https://gitlab.com/minetest/minetest

.con didnt work (; i thought it was too busy for a long a time now.
 

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