[Mod] extra swords

cybervision
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Posts: 29
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GitHub: tonsb
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[Mod] extra swords

by cybervision » Wed Jun 13, 2018 04:20

this my first so i would like all the feedback i can get
https://github.com/tonsb/extra_swords.git
Image
also i have updated it so the fire swords set stuff on fire
the axes are also able to cut down trees quite well
and the frosty mace can smash stone and other stuff easily but not ores
Last edited by cybervision on Wed Jun 13, 2018 06:09, edited 3 times in total.
 

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Noodlemire
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Re: [Mod] extra swords

by Noodlemire » Wed Jun 13, 2018 04:38

The license and readme typically go in the same folder as the init file, and it'd be nice if you could describe the weapons added in your actual post, as well as your readme. As for the weapons themselves, most of them aren't as interesting as they look. You might want to consider adding special abilities to some of them, like the lava one being able to start fires for example.
 

cybervision
Member
 
Posts: 29
Joined: Wed Jan 10, 2018 05:45
GitHub: tonsb
In-game: cybervision

Re: [Mod] extra swords

by cybervision » Wed Jun 13, 2018 04:55

that would be cool. Although i dont quite know how to make the fire swords start fires but i will try
 


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