[Game] BlockColor

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Chiantos
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Re: [Game] BlockColor

by Chiantos » Tue Sep 04, 2018 11:05

Image

Good morning ... This official my Cat is stupid and my brain is dead for to Day.

I have commit for Edge Round, modify boat and tree, update menu ... And others.

I go sleep, else Problem with actually commit, send me a mp or report please.

Good night, ... Day. ... No kill bad cat ... Nooooooo ... :'D .
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Re: [Game] BlockColor

by Chiantos » Wed Sep 05, 2018 07:35

Hello, Only in Dev Actually, not in Github or CDB

I have start partial modify homedecor'modpack for Blockcolor, the first modify is computer :

Image

For errors textures, this is not a problem, i have delete textures for create dummy images for look Colors random for help me for modify nodes. For Computer, this ready ... For others, i look for modify textures. I not think update all nodes'homedecor, only partial update.

And only for decorate ...

Edit : Modify Doors mod Blockcolor for Anand

Image

For use or test, Replace Doors mod by doors content zip
doors.zip
(81.18 KiB) Downloaded 2 times
.

Good Day.
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Re: [Game] BlockColor

by Chiantos » Wed Sep 05, 2018 19:30

Image

Edit : small modify cactus mts.

Image
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Re: [Game] BlockColor

by Chiantos » Sat Sep 08, 2018 18:14

Image

Cabinets, Benchs, Fridges ...
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Re: [Game] BlockColor

by zorman2000 » Fri Sep 14, 2018 01:51

I have to say I really like this game, and the idea behind it.
As soon as I could today I downloaded this and played with my kid. He was very happy and we enjoyed some time playing around.

I miss sleeping on bed and driving the cars. However, good job so far, I really appreciate this game!
 

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Re: [Game] BlockColor

by Chiantos » Fri Sep 14, 2018 07:44

zorman2000 wrote:I have to say I really like this game, and the idea behind it.
As soon as I could today I downloaded this and played with my kid. He was very happy and we enjoyed some time playing around.

I miss sleeping on bed and driving the cars. However, good job so far, I really appreciate this game!


Thank you for testing and I'm glad that this game of knowing that parents play with their children, it makes me happy, because I designed this little game so we can play with children. A Game for all People, with no fight, no violence or compability for kids.

For sitting or driving, it is temporarily disabled, it did not work properly and I preferred to withdraw the time that it is corrected, I unfortunately did not have the time to do it, preferring to concentrate on the decorative content that on the functions.

Thank you for playing, and I wish you a good fun
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Re: [Game] BlockColor

by Chiantos » Sun Sep 16, 2018 16:56

Hello and Thank, Trampoline Add by hkzorman : https://github.com/Blockcolor/blockcolor/pull/1

Image

Image

i have Merge to Github (Blockcolor/Blockcolor) and Server, Add ContentDB.

Good Day.
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Re: [Game] BlockColor

by zorman2000 » Sun Sep 16, 2018 17:26

Happy to see my contribution included!

There are two good ways to use the trampoline:
First, step on a trampoline and start jumping, keep the jump button pressed to go higher and higher. When you don't want to continue just stop pressing the jump button, it will slowly stop jumping until it gets to a halt.

The second way is to fall from a slightly high place (5-7 nodes) on a trampoline.

Hopefully it will bring fun!
 

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Re: [Game] BlockColor

by Chiantos » Sun Sep 16, 2018 20:20

zorman2000 wrote:Happy to see my contribution included!

There are two good ways to use the trampoline:
First, step on a trampoline and start jumping, keep the jump button pressed to go higher and higher. When you don't want to continue just stop pressing the jump button, it will slowly stop jumping until it gets to a halt.

The second way is to fall from a slightly high place (5-7 nodes) on a trampoline.

Hopefully it will bring fun!


Image

https://youtu.be/61ISUiLTPCw

Fun Yes, Jump ... Jump ... And in water.
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Re: [Game] BlockColor

by Chiantos » Mon Sep 17, 2018 18:26

Hello,

Concept for Blockcolor :

Image

Coming ? First Slot for rotate, 2nd slot node(White) and 3 slot for use Airbrush.

Actually not in Download, only in dev... I look for update nodes.

Good Day.
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Re: [Game] BlockColor

by LMD » Tue Sep 18, 2018 16:37

Hmm - I wouldn't use that new concept. The charm of BlockColor was having an 1-bit pallette(8 colors).
How would using the Airbrush work ? I guess you would have to click multiple times, and that could easily become annoying...

So I'd like you to keep it as it was...
Good day!
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Re: [Game] BlockColor

by Chiantos » Tue Sep 18, 2018 21:19

LMD wrote:Hmm - I wouldn't use that new concept. The charm of BlockColor was having an 1-bit pallette(8 colors).
How would using the Airbrush work ? I guess you would have to click multiple times, and that could easily become annoying...

So I'd like you to keep it as it was...
Good day!


Hello,

viewtopic.php?f=50&t=20827

I think, this not idiot ... I understand. I have Choice create a fork, for this idea
Else people like hotbar Colors, Play Blockcolor. Else People think use dyes. Test AirBrush.

I think this is à good choice. For no destroy Blockcolor and so for test Idea with a fork.
And i have test airbrush with Mapgen, Rotate, Doors and Others ... No good for BlockColor.

Good Day ;)
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Re: [Games] BlockColor

by Chiantos » Thu Sep 20, 2018 11:28

+ Replace Textures'Colors by Textures'White Colororized.

Image

Idea : I think Add Function Choice Colors with Minetest.conf

Color1 = #htmlcolor , Color2 = #htmlcolor2 , Colors 3 = ... Color 8 = .

Example : You modify Color1 with in minetest.conf for #FFFFFF, Color1 for nodes, decorates and hotbar use colorized "#FFFFFF". This a good Choice for people can Choice Colors for them, and this is easy. Or with a Gui for modify colors in game ....
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Re: [Games] BlockColor

by Chiantos » Thu Sep 20, 2018 16:06

Hello, BlockColor 1.47.0 is Here, You can modify now the 8 Colors, with minetest.conf.

For players, use Color1 to Color8 with html color (without #) for modify colors with minetest.conf. Else you not use Colors with minetest.conf. Game use default Colors. You can Choice 8 Favorite Colors, look htmlcolor and Add. Easy ...

For modders, you can use color1 to color8 for use Colors with your nodes, Decorates or others. And Add "color" to depends.txt for your mods for use compability with Colors Api Blockcolor. You can use colors with no Dyes'Mods, Blockcolor use "Colororized".

Good Day.
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Re: [Games] BlockColor

by Linuxdirk » Thu Sep 20, 2018 18:05

Chiantos wrote:Hello, BlockColor 1.47.0 is Here, You can modify now the 8 Colors, with minetest.conf.

You should not add your personal minetest.conf file to the repository but you should prefix the colors with your game’s name. So blockcolor_color1 = … , blockcolor_color2 = …

Maybe read into settingtypes.txt and how to provide advanced configuration options within the client.
 

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Re: [Games] BlockColor

by LMD » Thu Sep 20, 2018 18:48

Probably make a mod conf file that your mod loads ?
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Re: [Games] BlockColor

by Chiantos » Fri Sep 21, 2018 09:59

Hello, Minetest.conf is use by mods for colors, i have Add 3 Examples , Palett use.

For settingtypes.txt, i have not look Actually ... Minetest.conf is easy for modify for singleplayer and multiplayer :


Image

Code: Select all
-- 8 Colors

color1 = 292421
color2 = 0000FF
color3 = 00FF00
color4 = F5F5F5
color5 = FF6103
color6 = FF0000
color7 = FFFF00
color8 = FF69B4


Image

Code: Select all
-- BlueIsComing

color1 = 0000ff
color2 = 0080ff
color3 = 00ffff
color4 = 003467
color5 = 0182ff
color6 = 01fffd
color7 = 304ffe
color8 = d3f2ff


Image

Code: Select all
-- StrangeGirl

color1 = F95738
color2 = EE964B
color3 = F4D35E
color4 = FAF0CA
color5 = FBA392
color6 = 986030
color7 = 171409
color8 = FEFCF5


Good Day.
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Re: [Games] BlockColor

by LMD » Fri Sep 21, 2018 13:04

What about a random setting ?
Like random_colors=1
It would randomly select colors with enough difference :)
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Re: [Games] BlockColor

by paramat » Fri Sep 21, 2018 21:47

It's good to see you using my cars, thanks.

In the screenshots thread you asked where you could download my road mapgen mod.
It's a mod called 'mapgen' that is part of a simple driving game you can download here https://github.com/paramat/superminecart
 

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Re: [Games] BlockColor

by Chiantos » Sun Sep 23, 2018 12:37

paramat wrote:It's good to see you using my cars, thanks.

In the screenshots thread you asked where you could download my road mapgen mod.
It's a mod called 'mapgen' that is part of a simple driving game you can download here https://github.com/paramat/superminecart


Thank for link for road Mapgen. I think look for add road and village, maybe in futur.

PS: i have Add commit à very small update : Add baby panda and Pig, and i have modify Mapgen for yellow désert.

Good Day ;)
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Re: [Games] BlockColor

by Chiantos » Mon Sep 24, 2018 12:42

Mars :

Image

Moon :

Image

Earth :

Image
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Re: [Games] BlockColor

by Chiantos » Mon Sep 24, 2018 15:24

Hello,

What is reason not start with 0.x for Blockcolor , and use 1.x ? Simple, this Actually Blockcolor is not the first version.

I have test create this with server in past with minetest 0.4.13 and 0.4.14. Project Dead with computer Dead, i have no think Add this in past on Github (Not Good Choice). And since 2 or 3 month, i have restart project with new name, 8ColorsBlocks come Blockcolor.

Image

Image

Image

For see others pictures : https://steamcommunity.com/id/MrChianto ... =sc_563904

This version no longer exists, but this is to show that we must not give up or say that everything is lost, if it happens to you, do not give up, start again later if necessary, but if you really want something, you'll get there.

This project has now completed its total revival, thanks for the help ;).

Good Day All.
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Re: [Games] BlockColor

by Chiantos » Thu Sep 27, 2018 10:04

1.51 (Add Stair, Trap and Ladder, fork Factory Bridges with Colors)

Image

You can now build sewers or an underground base, lol.
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Re: [Games] BlockColor

by Chiantos » Thu Sep 27, 2018 13:25

Start Update Castle Gates , Actually only in Dev BlockColor.

Image

Image

Image
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Re: [Games] BlockColor

by Chiantos » Thu Sep 27, 2018 17:01

1.52 : Add Castles_Gates with Colors.

Image

Image

Image
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