wziard wrote:Or luck.
In my server it took the players about 2 weeks of exploring before they even found 1 diamond ore. (Which is extrene, because in previous servers it was much quicker).
Wuzzy wrote:I consider Minetest Game to be mostly a creative sandbox.
Wuzzy wrote:In v5.0.0, there will be a couple of more blocks and stuff to build with, but no new mechanics will be added.
Linuxdirk wrote: it still lacks being a game by not even fulfilling the most basic part of being a game: having a goal to achieve due to playing it.
wziard wrote:Something doesn't need to have a goal to be a game.
wziard wrote:But don't dismiss the endless amount of fun that can be had with the current MTG, just building and exploring.
Linuxdirk wrote:wziard wrote:Something doesn't need to have a goal to be a game.
Depends on definition of "game". A sandbox or child's play does not quality as game to me.
Astrobe wrote:"No true Scotsman", huh? ;-)
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