[Game] XaEnvironment 1.8 [xaenvironment]

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

[Game] XaEnvironment 1.8 [xaenvironment]

by AiTechEye » Wed Mar 20, 2019 21:42

Image


Licenses: code: LGPL-2.1, media: CC BY-SA-4.0
Source
Download:
Authors: AiTechEye

Requirements
Minetest 5 or newer

Stable releases:
V1: Basic (minetest 5)

XaEnvironment on YouTube:
Items, fire and bombs
How to build an air balloon and fly



This is a brand new game, built totaly from scratch (no parts from default minetest)

As the name "extra Environment" the game aims to contain lots of environments and things.
The goal is not to compete to default minetest, but as a fine and playable alternative to it.

Im trying to make the game work with common mods, but will still be different, eg wood/stone tools is replaced with flint, softer wield hand (i would like to see anyone break a tree with his hand :) etc...

The game also have api's for code we are repeating, eg plants/trees, tools, furnishings ... this speeds up the modding, also alows "automatic modding" becaouse those api's only needs 1 or 2 textures with a name to generate a bunch of items

Beginning tips:
You are starting with a craftguide (or it becomes way to hard to start)
Tools can only be crafted by workbench except flint tools (for realistic reasons :)
Get stricks from leaves and ground, get flint from sand and craft with sticks to tools.

a selection of common blocks:
Image

+ Spoiler


except logs from the repository, this pictures will show what is going on

Image
Image
Image
Attachments
screenshot_20190410_205755.png
(688.16 KiB) Not downloaded yet
screenshot_20190410_205234.png
(445.17 KiB) Not downloaded yet
screenshot_20190410_212036.png
(157.63 KiB) Not downloaded yet
Last edited by AiTechEye on Sun Apr 21, 2019 17:40, edited 22 times in total.
 

User avatar
Lone_Wolf
Member
 
Posts: 2145
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_WolfHT
In-game: Lone_Wolf

Re: [Game] xaEnvironment [WIP]

by Lone_Wolf » Thu Mar 21, 2019 00:09

Nice work so far! If this is anything like your mods it'll be awesome :D
 

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

Re: [Game] xaEnvironment [WIP]

by AiTechEye » Fri Mar 22, 2019 21:52

Is the water too dark?

Image
Attachments
water.png
(322.48 KiB) Not downloaded yet
 

User avatar
Lone_Wolf
Member
 
Posts: 2145
Joined: Sun Apr 09, 2017 05:50
Location: Hopefully very far from yours, snoop :P
GitHub: LoneWolfHT
IRC: Lone_WolfHT
In-game: Lone_Wolf

Re: [Game] xaEnvironment [WIP]

by Lone_Wolf » Sat Mar 23, 2019 01:27

AiTechEye wrote:Is the water too dark?

Image

When you look at the side of those nodes through the water it looks a little weird. Other than that it looks pretty good
 

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

Re: [Game] xaEnvironment [WIP]

by AiTechEye » Sat Mar 23, 2019 07:48

Its hard to make water textures, the colors too, so i turned up the blue color a lot

Image
Attachments
screenshot_20190323_083601.png
(365.55 KiB) Not downloaded yet
 

User avatar
Festus1965
Member
 
Posts: 957
Joined: Sun Jan 03, 2016 11:58
Location: Thailand - Chiang Mai (+5-6h to MEZ)
GitHub: Minetest-One
In-game: Thomas Explorer

Re: [Game] xaEnvironment [WIP]

by Festus1965 » Sat Mar 23, 2019 08:28

it looks very nice, indeed,
but truly I haven't seen such nice water since years,
* near beech more sand in,
* and outside a lot of plastic already

go on, ... but before I would use it, need to check
* lua memory using
* lag producing
as I got very serious about his now, I hate lag and also OOM !
I own minetest.one. Server Asia Thailand Minetest.one (5.0.1) via server.minetest.one:30001 using [Mod]s and build some own Mods.
 

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

Re: [Game] xaEnvironment [WIP]

by AiTechEye » Sat Mar 23, 2019 10:33

yeah, ill add beach soon, but at the movment i need to make difference between lakes and ocean (fresh water & salt water)

viewtopic.php?f=47&t=15272&p=346917#p346917
 

User avatar
Festus1965
Member
 
Posts: 957
Joined: Sun Jan 03, 2016 11:58
Location: Thailand - Chiang Mai (+5-6h to MEZ)
GitHub: Minetest-One
In-game: Thomas Explorer

Re: [Game] xaEnvironment [WIP]

by Festus1965 » Sat Mar 23, 2019 11:24

AiTechEye wrote:(fresh water & salt water)

I am sure someone will tell then also about riverwater ... hihi, and dams ... - don't let me make you crazy
(here behind ChiangMai, when the town got a rain shower in, water is getting black !)
I own minetest.one. Server Asia Thailand Minetest.one (5.0.1) via server.minetest.one:30001 using [Mod]s and build some own Mods.
 

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

Re: [Game] XaEnvironment [WIP]

by AiTechEye » Wed Apr 03, 2019 21:09

Dont be afraid to play with lava and fire in this game!

all items that are "flammable" eg wood, torches, tree floats in water, all other sinks.
all items in torchs, fire, lava ... (igniter) will burn up.
lava can burn all flammable/burnable blocks 1 away from it (igniter 3)
fire can burn all burnable blocks next into it (igniter 2) and are spreading a none-spreading (igniter 1) fire,
and will keep burn as long there are something to burn, not randomly disappear.

so fire can damage your buildings, but just that touch the fire.
lava damages your building much more, but only that are near it.

Image
Attachments
screenshot_20190403_225445.png
(537.37 KiB) Not downloaded yet
 

User avatar
AiTechEye
Member
 
Posts: 651
Joined: Fri May 29, 2015 21:14
Location: Sweden
GitHub: AiTechEye

Re: [Game] XaEnvironment [WIP]

by AiTechEye » Wed Apr 10, 2019 20:16

Now the basic version should be done, anyone want to test it?
 


Return to WIP Games



Who is online

Users browsing this forum: No registered users and 0 guests