TheGreatCoffeeKing99 wrote:How can I sleep?
Sleep only restores energy. Better quality beds restore faster
- Be under shelter (Actually dark. Low light was the best proxy I could figure out).
- Be in comfortable temperature
Beginners guide:
My idea was to push people to experiment and learn. A game with secrets.
That said, balance may be wrong! (Too hard, too obscure etc)
Let's see what I can remember! Some tips:
- Beds (like above) are important. If you're exhausted you get hypothermia/heat stroke
- Weather: extremes sap your energy. Like real life, walking around in a snowstorm is a bad idea!
- Temperature. Build a shelter, with a fire place or lots of torches. You can also go underground.
- Water: you can drink cave drips (click them). Water pots are key. Collect rain water, or from wet soil.
- Ovens, kilns, furnaces: build them like you would for real. A fire with access to air, and a chamber that gets heated up.
- Fires. Bigger = hotter. Charcoal is hotter than wood. (iron smelting is hard. Needs charcoal)
- Charcoal. Make it like you would for real. A wood fire with no air.
- Food: eat stuff and see if you live! You can catch animals with clubs (right click?)
- Drugs: a couple of things have useful effects...
texmex wrote:Looks good, Dokimi! It’s close to my game’s theme as well so I’ll be very interested in the body temperature algos etc.
Look at "Health", and "Climate" mods (and nodes nature and tech for things that use the Weather and Temperature e.g. fires. ). (I think so anyway... from memory!)
What's your game about (is it on forums yet?)
Alexithymia wrote:Very nice game! Can't wait to see what's next.
I don't plan on adding anything more. I'm busy with other creative projects (other than modding).
The next big thing I did want to add was a Rimworld style story teller e.g. random events. Exile is partly inspired by Rimworld, like a first person version.