[Mod] Mobs Mime [0.3.2] [mobs_mime]

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Saturn
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[Mod] Mobs Mime [0.3.2] [mobs_mime]

by Saturn » Post

Image
Adds a monster mimicking its surrounding nodes.

Version: v0.3.1 Semantic Versioning
Source code's license: EUPL v1.2 or later.
Media (textures) license: CC-BY-SA 4.0 International or later.


Dependencies: default (found in Minetest Game), mobs (Mobs Redo)

Advanced options:
Settings -> All Settings -> Mods -> mobs_mime

Download: .zip .tar.gz
Source code: Codeberg.org

Installation


Unzip the archive, rename the folder to mobs_mime and place it in
../minetest/mods/

If you only want this to be used in a single world, place it in
../minetest/worlds/WORLD_NAME/worldmods/

GNU+Linux - If you use a system-wide installation place it in
~/.minetest/mods/

For further information or help see:
http://wiki.minetest.com/wiki/Installing_Mods
Attachments
mime.png
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Last edited by Saturn on Sat Aug 15, 2020 11:48, edited 6 times in total.
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

Bastrabun
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Re: [mod] Mobs Mime [0.1.0] [mobs_mime]

by Bastrabun » Post

Thanks for making that thing. My players will either love or hate it :)

Evil laughter: *Goes to bring mimics to his server*

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Saturn
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Re: [mod] Mobs Mime [0.1.0] [mobs_mime]

by Saturn » Post

Bastrabun wrote:
Fri Jul 17, 2020 23:04
Thanks for making that thing. My players will either love or hate it :)

Evil laughter: *Goes to bring mimics to his server*
You're welcome! I hope that players will like it.
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

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Saturn
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Re: [mod] Mobs Mime [0.2.0] [mobs_mime]

by Saturn » Post

Released v0.2.0

Added:
- 10 seconds timer to dynamically change textures; i.e. "chameleon feature".

Removed:
- Floating nametag
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

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Saturn
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Re: [mod] Mobs Mime [0.3.1] [mobs_mime]

by Saturn » Post

Released v0.3.1

Changed:
- Mimes can "fly" in glue nodes.
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

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Saturn
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Re: [Mod] Mobs Mime [0.3.2] [mobs_mime]

by Saturn » Post

Released v0.3.2

Changed:
- Bugfix for nullref on nodes without tiles

Thanks to Bastrabun!
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

MykieDoesStuff
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Re: [Mod] Mobs Mime [0.3.2] [mobs_mime]

by MykieDoesStuff » Post

May I see some images of this mod? Your image in the first post does not work
For fast response... send me a PM

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Saturn
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Re: [Mod] Mobs Mime [0.3.2] [mobs_mime]

by Saturn » Post

MykieDoesStuff wrote:
Fri Aug 14, 2020 22:45
May I see some images of this mod? Your image in the first post does not work
I had forgot to upload it, fixed; note: the hovering nametag is normally disabled.
I am on Git, Diaspora, Mastodon, and Matrix (@sa7urn:matrix.org).

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