minetest.register_craft({
output = "streets:asphalt 4",
recipe = {
{"default:gravel", "group:tar_block"},
{"group:tar_block","default:gravel"},
}
})
vtwindsurfer wrote:Hello, everyone!
This my first post to the forum.
I am relatively new to Minetest with only a few months of gameplay under my belt. I've been playing mostly singleplayer and adding mods as I go. Only recently have I added Streets to the list. At first it had some conflicts with other mods but I finally got it to work.
One thing though: I have had the Homedecore modpack installed for some time and that includes a recipe for Tar Blocks - Cooking "default:gravel". This is obviously a conflict with the Asphalt recipe.
I added to following to the ~.minetest/mods/streets/streets_roadsurface/init.lua file:
- Code: Select all
minetest.register_craft({
output = "streets:asphalt 4",
recipe = {
{"default:gravel", "group:tar_block"},
{"group:tar_block","default:gravel"},
}
})
This allows a crafting recipe using gravel and tar that, in a way, is more realistic, and doesn't kill the default cooking method for crafting asphalt with the Streets Mod. It is a little more resources in that you would have to first craft tar from gravel, then mix with more gravel.
I thought I would share if others were also looking for a solution. Maybe it can be added to the Streets Mod.
v-rob wrote:
But only if a mod that adds tar is enabled. If there is no other mod enabled, then the recipe should stay the same. (cook 1 gravel.)
Thomas-S wrote:Good news for those of you who have problems with the loading time or number of registered nodes:
Today, a new setting streets.only_basic_stairsplus was added.
If you want to improve loading time and reduce the number of registered nodes, you can set the setting streets.only_basic_stairsplus to true in minetest.conf. When this is enabled, stairsplus nodes will only be registered for very basic roadmarkings.
I do wish there were center and side stripes you could put on the asphalt, though.
alxk wrote:it's quite annoying to build streets. I think
a tool allowing placing more Street blocks with one click would be really helpful.
alxk wrote:The problem is that it's quite annoying to build streets. I think a tool allowing placing more Street blocks with one click would be really helpful. For example a formspec with an inventory, where the player can put the street blocks in the arrangement he wants them. By using the tool, this exact arrangement of blocks is placed.
Thats a great Idea! How would that work with slopes though? just replace with slopes and let the 'hidden blocks reside as sloped 'in' the hill?Clyde wrote:Try replace ;-).
on_construct = on_constract,
Thomas-S wrote:Lol1234: Please be sure that the folder of this mod is called "streets".
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