Viron wrote:0gb.us wrote:Hmm.... alright. Any idea how to remove it from the world without removing it from minetest_game?
EDIT: I mean, I still use fire for other worlds, so I don't want to remove it from the default game, just from the one world.
Ask glomie (globis). He knows how. When globis reset his main creative server fire was enabled, and wood houses were being burn to the ground from griefers.
Globis is so hard to get ahold of, at least on his server. Maybe he's on the forum? I don't know.
Someone's on right now, but when they leave, I'll reset the server removing fire from port 30000. I'm leaving it on port 30001 though, as the protection there blocks buckets. as long as people build the outside of their houses out of stone, the flammable stuff inside will be safe. Or, people can protect a wide enough area around their houses that lava placed outside their territory can't flow all the way to their house.
It's sad to remove it from port 30000 though. Celeron55's mobs plugin depends on it, so that had to be removed as well.
rarkenin wrote:Minor... erm... issus.. I can pick up the portal near the spawn place by hand, without any tools. Can you please rectify?
Rarkenin
Not sure what to do about that .... the nether plugin is buggy in so many ways. For example, it carved out a huge shaft in what used to be the spawn room .... I'll rebuild it and use one of Glomie's protect blocks. That should at least keep the portal usable.
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EDIT: Fire and mobs are gone, and the portals are fixed and protected. The world is now running with a game ID of "30000.0gb.us" instead of "minetest". I don't yet know if there will be any issues with this, so keep me posted if you see errors, and I'll keep an eye out myself. I logged in and walked around, and everything looks okay.
The first time, I transferred the plugins to the new game, but forgot to apply the new game ID. The server had less lag, but all the plugins were gone!
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EDIT: Lava dumping has become a problem very quickly. I just removed lava from port 30000, and have declared port 30001 to be a hostile area. I nice castle just got flooded, somehow abusing liquid mechanics to leave flowing lava without a lava source. I'm not sure yet how I'll clean that up, as the flowing lava is in someone else's protected area.
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EDIT: Fire no longer removes nodes from claimed property, hopefully restoring order. In addition, claimed land can be shared with others.