[Mod] Tiny Trees [1.5] [trees]

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Bas080
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[Mod] Tiny Trees [1.5] [trees]

by Bas080 » Post

Bigger trees but smaller than moretrees trees

Description
The screenshots explain what this mod adds to the game.

Screenshots
Image
Image
Image
Image

Changelog

Future
* Improve pinetree model

Depends
biome_lib
default

Advised
vines

Download
https://github.com/bas080/trees/zipball/master
...or see code https://github.com/bas080/trees

License
WTFPL
Last edited by Bas080 on Sun Aug 09, 2015 15:42, edited 2 times in total.

Sokomine
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by Sokomine » Post

Nice idea! Will try the mod in my next singleplayer world.
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Inocudom
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by Inocudom » Post

Mangrove trees could be more prominent in Hybrid Dog's swamps, while the jungle trees could have a greater chance of appearing in the jungle biomes. The palm trees could be more prominent when the beaches are next to jungle and desert biomes.

I wonder how well this works alongside moretrees?
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by Inocudom » Post

I like how this mod is going. Its trees fit in very well with those of the moretrees mod.
Last edited by Inocudom on Wed May 08, 2013 16:00, edited 1 time in total.
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by Sokomine » Post

Yes, it fits very well to moretrees and is a great addition to that (or perhaps a replacement for that one on very weak hardware). Great how nature envolved! Perhaps my lumberjacks ought to lern how to offer the new wood. On the other hand, cutting down one of those tiny trees is far easier than with the big ones, so wood might be aquired naturally.
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paramat
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by paramat » Post

Good idea, i suspect my computer is not fast enough to use the moretrees mod. I have been making my own fast-generating mini trees for slabrealm mod 0.4.0. Mini trees seem appropriate for Minetest since the default appletrees are also small.
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Mossmanikin
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by Mossmanikin » Post

Love this mod!
Would like to have support for it in my mod Alternative Trunks.

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LionsDen
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by LionsDen » Post

As far as I can see, you forgot to have the recipe to turn the palm tree wood into wooden planks because I can't do it and I didn't see it in the lua text while I did see one in the mangrove text.

Edit: I can see that you don't have a texture for the palm planks so maybe this was on purpose.
Last edited by LionsDen on Sun Jun 09, 2013 21:50, edited 1 time in total.

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Inocudom
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by Inocudom » Post

Some improvements that could help this mod out were made to Minetest recently.
http://forum.minetest.net/viewtopic.php ... 112#p96112
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by Inocudom » Post

Would voxel_manip be useful for this mod?
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Bas080
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by Bas080 » Post

Inocudom, I appreciate your eagerness to improve mod performance.

For now I'm not convinced that there is something better then plants_lib. If so I'm sure VanessaE will update her plants_lib. That would mean that all dependent mods should perform better.

I have had ideas for improving the spawning of plants by making plant density higher near the ideal habitat and less dense as it is farther away from it. Plants_lib does not allow it directly although it can be achieved by performing several calls of a plants_lib function. Which would not be the best for performance or end result.

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DeamonicHero
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by DeamonicHero » Post

I like your mod and more resource friendly, but could you add rubber trees to your mod so that technic mod supports it, more trees is a bit heavy for my system. Thank you.

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by Mossmanikin » Post

DeamonicHero wrote:I like your mod and more resource friendly, but could you add rubber trees to your mod so that technic mod supports it, more trees is a bit heavy for my system. Thank you.
You can configure moretrees.
If you look in the folder of moretrees there should be the files default_settings.txt and moretrees_settings.txt.
If the latter doesn't exist you can make a copy of default_settings.txt and rename it to moretrees_settings.txt.
In line 5-16 you can enable/disable the trees, according to your taste/needs.

EDIT: gramma
Last edited by Mossmanikin on Sun Sep 08, 2013 16:05, edited 1 time in total.

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Rhys
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by Rhys » Post

Wow! Very nice mod! I personally like the textures.

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DeamonicHero
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by DeamonicHero » Post

Mossmanikin wrote:
DeamonicHero wrote:I like your mod and more resource friendly, but could you add rubber trees to your mod so that technic mod supports it, more trees is a bit heavy for my system. Thank you.
You can configure moretrees.
If you look in the folder of moretrees there should be the files default_settings.txt and moretrees_settings.txt.
If the latter doesn't exist you can make a copy of default_settings.txt and rename it to moretrees_settings.txt.
In line 5-16 you can enable/disable the trees, according to your taste/needs.

Thanks for the quick reply, that will be really helpful with my new world. So i will disable all the trees in moretress except rubber and enable tiny trees problem solved :)

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VanessaE
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by VanessaE » Post

More specifically, default_settings.txt is in the moretrees folder, while moretrees_settings.txt will be in your world folder. If the latter doesn't exist, Moretrees will automatically copy and rename the default settings file.

You can either edit moretrees_settings.txt, or manually copy and rename default_settings.txt and then edit the copy.

Note that this only affects the spawning of trees at mapgen time - it does not change the ability to place and grow saplings, nor does it disable the nodes that make up the various trees.
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by CraigyDavi » Post

Hmm I seem to be having a few problems with this mod.
1. Palmtrees sometimes don't grow from their corresponding saplings.
2. The palmtree spawning stick actually spawns a conifer tree.
3. Mangrove saplings grow into jungle trees.

Any way these can be fixed?

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by philipbenr » Post

I like the mod, and I also like this one: Experimental Magpen Still, they don't work well together. I have ice and snow and palm trees together...

I don't know which one I want to use more...
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by Neuromancer » Post

I posted an bug/problem viewtopic.php?id=7365 about translucent leaves over water, but I noticed I only saw it happening with the leaves from the trees in this mod, and not in MoreTrees. At first I thought it was because only the leaves this mod were over water, but then I noticed that Moretrees had leaves over water and those leaves did not become translucent over water. What is the difference between the tree leaves in this mod and MoreTrees?
Last edited by Neuromancer on Fri Oct 11, 2013 01:30, edited 1 time in total.

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Bas080
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by Bas080 » Post

It might be the drawtype Neuromancer.

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by CraigyDavi » Post

I have also found that when you plant a palm tree sapling. Sometimes the tree does not grow on the sapling and instead up to 8 trees appear around it.

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by Inocudom » Post

Is this mod still being worked on?

VanessaE successfully added a feature to moretrees that can give the leaves of its trees and base game trees the plantlike drawtype if the option is turned on (causes a 5-10 fps boost and looks more realistic.) Could you do the same with the trees of this mod? If you want to know how to do it, ask VanessaE.
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by Sokomine » Post

Perhaps it's less needed here. After all the trees are much smaller and have less leaves. Mixing of drawtypes for leaves could look ugly, so an option here couldn't hurt.
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Bas080
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by Bas080 » Post

Fixed the partial spawning of conifer and jungle tree leaves

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by Sokomine » Post

Thanks for fixing the trees. I especially like the mangrove trees and the tiny palm trees.
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