Menche's Public minetest-classic:next Server (now have win32 build)

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Menche
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Menche's Public minetest-classic:next Server (now have win32 build)

by Menche » Sun Oct 13, 2013 03:17

Information
This is a public freebuild server running the minetest-classic "next" branch. You will not be able to connect with a 0.4 client, as minetest-classic is based off of minetest 0.3. I recommend you build the minetest-classic:next client using the source from here. I have made a Windows 32-bit build; I plan on also making Linux 32- and 64-bit builds.

Minetest-classic has many features not in 0.3; see here.
Client: http://menche.us/files/minetest-classic/minetest-classic-1401.01%3anext-win32.zip

Address: menche.us
Port: 30000

Privs: build, shout, teleport
There is no "fly" privilege in this version; anyone can fly.

Map:
http://menche.us/map.png (updated hourly)
Last edited by Menche on Thu Oct 17, 2013 22:42, edited 1 time in total.
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by stormchaser3000 » Sun Oct 13, 2013 04:05

yay i will try the server out right away (tip you might want to include a download for this version of minetest because many people will try the main 0.3.1
 

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by Evergreen » Sun Oct 13, 2013 12:26

Great server! Also, can I use this skin? Image
Last edited by Evergreen on Sun Oct 13, 2013 12:29, edited 1 time in total.
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by darkrose » Mon Oct 14, 2013 00:02

-classic is not yet transferring skins to the server, or from the server to clients. If you want to be seen with a specific skin all you can do is post it, and let others download it and put it in data/textures/players/player_<username>.png

also, if you save your skin in data/textures/player.png you'll see it show up on your arm in-game, this is also the texture that will eventually be transferred to the server and other clients... when I get that working.
Take a look at Minetest Classic, and it's updated Development Tree, also check out my server.
 

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by THEGGABOOK77 » Mon Oct 14, 2013 04:03

Good server! Also, can I use this skin?Image
Is a herobrine skin! by me
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
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MY MODS: City Elements-Funny Signs
 

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by Menche » Thu Oct 17, 2013 22:40

Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.
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by stormchaser3000 » Thu Oct 17, 2013 23:34

Menche wrote:Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.

finaly thank you i have been trying to compile minetest next branch and gave up on compileing
 

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by stormchaser3000 » Fri Oct 18, 2013 03:28

stormchaser3000 wrote:
Menche wrote:Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.

finaly thank you i have been trying to compile minetest next branch and gave up on compileing

the menu is broken it crashes every time i try to click on any of the side buttons
 

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by Menche » Fri Oct 18, 2013 06:02

If you've tried my windows build and experienced a crash, please re-download and try again (same link). I just rebuilt it slightly differently. It seems to run fine on Windows 7 now.
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by Evergreen » Fri Oct 18, 2013 13:13

Menche wrote:Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.
I would like it if you would make a linux 32 bit build for me, these unknown blocks are very annoying.
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by DaN » Sun Oct 20, 2013 16:43

Evergreen wrote:
Menche wrote:Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.
I would like it if you would make a linux 32 bit build for me, these unknown blocks are very annoying.

Yes, that would be useful. I keep trying to compile this on Fedora, but CMake keeps telling me I have stuff missing (and that gcc is broken).
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by DaN » Sat Oct 26, 2013 01:29

Evergreen wrote:
Menche wrote:Here is a Windows 32-bit build of the version of minetest-classic used on this server. I plan on making Linux 32- and 64-bit builds later.
I would like it if you would make a linux 32 bit build for me, these unknown blocks are very annoying.


Done. Made a 32-bit GNU/Linux build. Should work on any computer. I encourage you to download Gambit's MineToon (it makes everything WAY prettier :] ). Go to http://danstuff.tk to download it. 19.3 MB size, so you might have trouble if on dial-up.

EDIT: Oh, yeah. I included all the shared object files, but if you have dependency problems, use ldd -d on the executable and you should have a list of the dependencies you need. Have a nice day! :)

EDIT: Attached the a zip with the binary in it.
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minetest_classic_binary.zip
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Last edited by DaN on Sun Oct 27, 2013 17:05, edited 1 time in total.
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by DaN » Sun Oct 27, 2013 21:41

Just saying Menche, but there was some vandalism in the public chest building.
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by DaN » Mon Oct 28, 2013 00:51

So I built the NEXT branch.
Enjoy!

(danstuff.tk) if you need the libraries included (and then do an export LD_LIBRARY_PATH=./lib and might work).
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Last edited by DaN on Mon Oct 28, 2013 00:53, edited 1 time in total.
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by Menche » Mon Oct 28, 2013 05:31

Updated to the latest minetest-classic:next version. Check the first post for the updated win32 build.

Player "noah" has had all privs revoked. Reason: stealing and writing profanity to signs.
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by LuxAtheris » Tue Oct 29, 2013 12:35

Great server!
can i use this skin:Image
Believe you can and you’re halfway there.
 

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by DaN » Wed Oct 30, 2013 00:44

LuxAtheris wrote:Great server!
can i use this skin:http://i.imgur.com/adm62zA.png


Yes, just rename it to player.png and put in your textures folder.
Darkrose didn't make the server download per-player skins yet, so for now you'll have to make do seeing everyone as a generic guy or with downloading your friends' skins.
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by LuxAtheris » Wed Oct 30, 2013 02:18

DaN wrote:
LuxAtheris wrote:Great server!
can i use this skin:http://i.imgur.com/adm62zA.png


Yes, just rename it to player.png and put in your textures folder.
Darkrose didn't make the server download per-player skins yet, so for now you'll have to make do seeing everyone as a generic guy or with downloading your friends' skins.

Where?
Believe you can and you’re halfway there.
 

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by Menche » Wed Oct 30, 2013 03:34

Skins go in data/textures/players/player_username.png, where 'username' is the player the skin is for.
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by Menche » Wed Oct 30, 2013 05:15

Privs revoked from benio12 and beneo12 for a few days. Reason: digging in and taking over other's structures.

Just because it's not protected does not make it fair game!

There are quite a few structures that are not protected. To prevent griefing, please craft a protector block (8 smooth stone (smelted cobble) around 1 mese) and place it in your property. It protects everything, including liquids, within a radius of 5. Mese is very plentiful deep underground (below -300 or so).
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by Jordach » Thu Oct 31, 2013 15:44

I built Minetest-Classic with MSVC - this means the TORCH on FLOOR BUG IS FIXED! (WOOT!) and you get access to Direct3D8/9!

Download: http://sfan5.duckdns.org/upload/userdata/3/minetest-classic-1311.00-msvc.zip
(The built is 32bit, as I don't use 64bit, I might try to build this at school - when I'm back there.)
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by DaN » Tue Nov 05, 2013 00:21

Jordach wrote:I built Minetest-Classic with MSVC - this means the TORCH on FLOOR BUG IS FIXED! (WOOT!) and you get access to Direct3D8/9!

Download: http://sfan5.duckdns.org/upload/userdata/3/minetest-classic-1311.00-msvc.zip
(The built is 32bit, as I don't use 64bit, I might try to build this at school - when I'm back there.)


(Insert TA DA sfx here)
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by DaN » Thu Nov 07, 2013 00:16

New build. Not sure if I statically linked it or not, so feel free to try and use the included dynamically-loaded ELF libraries.

http://www.danstuff.tk (No FTP yet)

EDIT: Hey, a wild attachment appeared! mt-classic-bin.zip, Lv. ???, 7.1MB
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Last edited by DaN on Thu Nov 07, 2013 02:23, edited 1 time in total.
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