[Modpack] Variator [variator] [1.1] WIP

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philipbenr
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[Modpack] Variator [variator] [1.1] WIP

by philipbenr » Mon Dec 30, 2013 02:41

Image

Variator is a mod that basically adds in Red, Orange, Yellow, Green, Blue, and Purple colored stone-bricks with three different variations to each color Three different Steel and Wood doors, and a battleaxe, orcrist and glamdring. So far the mod is only decorative. As stated in the README,

README wrote:I was beginning to get vexed over the fact that Minetest blocks had no varitations, so I made this mod... There was probably a better way to program the hues, but I did it as quick, 10 minute project which I might expand on later. :)


Now includes RHR's lantern mod! :)

Code:GPLv3.0
http://www.gnu.org/copyleft/gpl.html
Textures: CC-BY-SA-NC 3.0
Dependencies: default, doors, dye

Latest Download:Download latest
Github Browse the Code

Older Versions:

+ Spoiler


Recipes:

+ Spoiler


Screenshots:

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Image

Makes a good dungeon.

Image

All the Blocks and the variations:

Image

Quick house of blue blocks and three variations.

Image

Steel Doors

Image

Wood Doors

Image

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Have fun. :)
Last edited by philipbenr on Sun May 04, 2014 21:02, edited 2 times in total.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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by philipbenr » Mon Dec 30, 2013 04:20

Might come out with some more blocks with their variants and a couple fence-like nodes.

jenova99sephiros wrote:Good


Thanks, though it's not quite as good as I hope it to come.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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by falsegrayburger » Mon Dec 30, 2013 04:25

Better simple mods
Reach the itch this Mod
 

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by Enke » Mon Dec 30, 2013 04:56

Nice mod! Simple and easy to use.
Lush8
ExtraVars for Red Eclipse

<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
 

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by philipbenr » Mon Dec 30, 2013 06:06

I intend to release this as a modpack, with thing like variblocks and varidoors and all the rest. I might have them released in this post as separate things or, probably as a modpack.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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by philipbenr » Sat Jan 11, 2014 20:06

Added 3 steel and wooden variations + orcrist and glamdring (LOTR swords) and a battleaxe. version 1.0 at the top.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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by philipbenr » Sat Jan 25, 2014 02:39

Project Pushed to Github
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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by philipbenr » Sun Apr 06, 2014 00:16

Update: Been a while, and I never got around to it. Finally forked in RHR's lantern mod. I will be redoing some of the textures (which is what this mod is sort of about).
Last edited by philipbenr on Sun Apr 06, 2014 00:26, edited 1 time in total.
“Would it save you a lot of time if I just gave up and went mad now?”

“I'd far rather be happy than right any day.”

“What, are you, crazy?" "It's a possibility I haven't ruled out yet"
 

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Re: [Modpack] Variator [variator] [1.1] WIP

by balthazariv » Wed Aug 20, 2014 18:09

Hello,

I have this error
Code: Select all
20:07:16: ERROR[main]: ========== ERROR FROM LUA ===========
20:07:16: ERROR[main]: Failed to load and run script from
20:07:16: ERROR[main]: L:\Minetest\minetest - Copie\bin\..\mods\variator-master\varidoors\init.lua:
20:07:16: ERROR[main]: ...t - Copie\bin\..\games\minetest_game\mods\doors\init.lua:32: attempt to index field 'groups' (a nil value)
20:07:16: ERROR[main]: stack traceback:
20:07:16: ERROR[main]:    ...t - Copie\bin\..\games\minetest_game\mods\doors\init.lua:32: in function 'register_door'
20:07:16: ERROR[main]:    ...t - Copie\bin\..\mods\variator-master\varidoors\init.lua:8: in main chunk
20:07:16: ERROR[main]: ======= END OF ERROR FROM LUA ========


Thanks
 

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Re: [Modpack] Variator [variator] [1.1] WIP

by philipbenr » Thu Aug 21, 2014 17:34

Go find a version of old minetest game and get the doors mod out of that. The new minetest game (formerly minetest next) has a bad version of doors. In other words, I wrote this mod with the old doors as a dependency, and will only use that one for now. I might look into adding the new doors later, but I have something special coming out. It'll be here this weekend.

That should do it
 

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Re: [Modpack] Variator [variator] [1.1] WIP

by philipbenr » Thu Aug 21, 2014 20:42

No, it is something else. A subgame to be precise.
 


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