Crevis - A Minetest Fork

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Niften
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Crevis - A Minetest Fork

by Niften » Tue Jul 22, 2014 02:49

Hello, Minetest! Last year there was hate for a fork that I created called Crevis, which apparently, you guys thought we were trying to make money and do stuff illegally that passed your license. Anyways, I've been redeveloping the thing completely separate from the Minetest engine, and while doing that I found the old file. Anyways I thought I'd put it up for download since it is a Minetest fork and I think it should belong on here with the reputation of a fork rather than an entirely seperate game that supposedly tried to rip off Minetest. Anyways, I kind of forgot what it was, so I guess it's a 'secret' fork, I know there's PilzAdam's beds in there, and a scythe mod I put together in a few minutes, but it's pretty cool so I'll post the link on here so you guys can check it out :)

link removed, redirect to thread in subgame category.

Enjoy~
(p.s. I'm not going to be checking this thread after I post it, feel free to do whatever you want to it!)
Last edited by Niften on Wed Dec 03, 2014 21:59, edited 1 time in total.
 

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Krock
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Re: Crevis - The Minetest Fork

by Krock » Tue Jul 22, 2014 13:21

What motivates me to download this > 10 MB file?
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Re: Crevis - The Minetest Fork

by LemonLake » Tue Jul 22, 2014 13:40

My honest opinion of it? It would be better of as a subgame. It does have some really cool mobs, and I like the trading system. There are some neat tools, too.

On the other hand, the textures are inconsistent. It looks like you used a lot of stock photos too, which is very bad for a game you're planning on releasing. And looking at your website, you're ready for something big. So you may want to fix those before August.

The font is unreadable, but that may just be because I was running in Wine. Which brings me onto my other point; you only gave a windows build. You should probably give out a git link so we Nix users can play it without having endless issues :)

Probably one of the best things about this is that it's unique. It's a shame that the inconsistency, use of stock textures, crazy verbose debugging amongst a few other issues bring it down.

I don't know much about it's past, I've only heard a few things. But as a subgame, it has potential.
 

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Re: Crevis - The Minetest Fork

by twoelk » Tue Jul 22, 2014 15:12

Krock wrote:What motivates me to download this > 10 MB file?


curiosity?
 

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Re: Crevis - The Minetest Fork

by webdesigner97 » Tue Jul 22, 2014 21:44

Niften wrote:(p.s. I'm not going to be checking this thread after I post it, feel free to do whatever you want to it!)

Then I wonder why this person posted it :D
 

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Re: Crevis - The Minetest Fork

by twoelk » Tue Jul 22, 2014 21:47

webdesigner97 wrote:Then I wonder why this person posted it :D


generosity?
 

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Re: Crevis - The Minetest Fork

by kaeza » Tue Jul 22, 2014 21:55

Is this a fork of the engine, or simply vanilla Minetest bundled with a sub-game?

In the former case, please provide the sources for your changes. Otherwise, it is still illegal, and the topic will probably be removed.

In the latter case, it would be better to just release the sub-game via the usual procedure.
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Re: Crevis - The Minetest Fork

by Niften » Tue Aug 05, 2014 04:30

webdesigner97 wrote:
Niften wrote:(p.s. I'm not going to be checking this thread after I post it, feel free to do whatever you want to it!)

Then I wonder why this person posted it :D

I lied. I saw it in my email. :D
 

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Re: Crevis - The Minetest Fork

by Niften » Tue Aug 05, 2014 04:34

kaeza wrote:Is this a fork of the engine, or simply vanilla Minetest bundled with a sub-game?

In the former case, please provide the sources for your changes. Otherwise, it is still illegal, and the topic will probably be removed.

In the latter case, it would be better to just release the sub-game via the usual procedure.

All that was changed in the engine was the name and the credits, I'm not sure the source would be worth posting o.O If you still want me to put the source on here, unfortunately I deleted those files. If the thread is required to be removed then I guess I don't really have an option here :/
 

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Re: Crevis - The Minetest Fork

by Dragonop » Tue Aug 12, 2014 04:03

Niften with all the respect, but this STILL a ILLEGAL rip-off cause you use a shareware engyne but dont give the credits to the real creator, and place your names like if you have do something.
 

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Re: Crevis - The Minetest Fork

by Mcc457 » Thu Aug 14, 2014 19:42

Niften wrote:
kaeza wrote:Is this a fork of the engine, or simply vanilla Minetest bundled with a sub-game?

In the former case, please provide the sources for your changes. Otherwise, it is still illegal, and the topic will probably be removed.

In the latter case, it would be better to just release the sub-game via the usual procedure.

All that was changed in the engine was the name and the credits, I'm not sure the source would be worth posting o.O If you still want me to put the source on here, unfortunately I deleted those files. If the thread is required to be removed then I guess I don't really have an option here :/


If you just changed the name, it would probably be better if you just released th game as a sub-game rather that a "fork"
 

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Re: Crevis - A Minetest Fork

by Niften » Wed Dec 03, 2014 00:20

I think I'm going to remove the download link here and make a .zip of the sub-game. I'm sure I'll find a way. I don't want to leave with Minetest on the wrong foot with me.
 

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Re: Crevis - A Minetest Fork

by jadedtest » Sun Dec 14, 2014 08:43

vv
Last edited by jadedtest on Sun Dec 14, 2014 17:05, edited 1 time in total.
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Re: Crevis - A Minetest Fork

by hoodedice » Sun Dec 14, 2014 14:45

jadedtest wrote:Perhaps this has already been addressed, but it's not wrong to make money off of a Minetest fork, or even Minetest.
Minetest is Free Software under the GNU LGPL, and one of the four essential freedoms is to redistribute modifications (or verbatim) copies gratis or for money.
However, your fork must also be Free Software (Well, the engine must be. Art assets, etc, don't have to be. Art can be proprietary.)

In fact, I encourage you to fork Minetest to your heart's content. Please, do so. Just include the source-code, regardless as to whether or not you deem it worth-while.


Uh, yes, this has already been addressed, and Niften is trying his best to open source all that he wrote.
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Re: Crevis - A Minetest Fork

by kaeza » Sun Dec 14, 2014 19:44

Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!

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Re: Crevis - A Minetest Fork

by Niften » Mon Dec 22, 2014 03:22

hoodedice wrote:
jadedtest wrote:Perhaps this has already been addressed, but it's not wrong to make money off of a Minetest fork, or even Minetest.
Minetest is Free Software under the GNU LGPL, and one of the four essential freedoms is to redistribute modifications (or verbatim) copies gratis or for money.
However, your fork must also be Free Software (Well, the engine must be. Art assets, etc, don't have to be. Art can be proprietary.)

In fact, I encourage you to fork Minetest to your heart's content. Please, do so. Just include the source-code, regardless as to whether or not you deem it worth-while.


Uh, yes, this has already been addressed, and Niften is trying his best to open source all that he wrote.


Well, I've stopped using Minetest and wanted to start anew. My rewritten game is near completion and almost ready for Steam Greenlight. ;)
 

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Re: Crevis - A Minetest Fork

by Niften » Sat Oct 10, 2015 16:37

Dragonop wrote:Post the link to Greenlight :D

Kinda... overshot that estimate... by a lot... lol. Just a heads up:

soon = no idea when
specific date = a couple weeks/days from that
very soon = game is almost done but still don't know when it will be released
today or tomorrow = a couple of weeks
 

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Re: Crevis - A Minetest Fork

by Niften » Sat Oct 10, 2015 16:40

Though I have a forum link if you would like that? I don't know if it's against the rules to post that or not
 


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